Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Protection from Radiation (3.5e Spell) + (Protect yourself against the harmful effects of excessive radiation and [Light] effects.)
- Mental Block (3.5e Power) + (Protect yourself from mental intrusion.)
- Quickwind Shield (3.5e Spell) + (Protect yourself from projectile attacks as an immediate action with a brief small-scale ''[[SRD:Wind Wall|wind wall]]''.)
- Wind Shield (3.5e Spell) + (Protect yourself with high-speed winds that can catch and return any direct assault.)
- Gas Mask (3.5e Equipment) + (Protection against non-magical fumes.)
- Wardhallow Helm (3.5e Equipment) + (Protects against [Death]-effects and allows the wearer to communicate with a past wearer.)
- Hornung’s Chaos Shield (3.5e Spell) + (Protects you from wild surges.)
- Hexblood (5e) + (Proto-hag)
- Millenarch (3.5e Race) + (Proto-humans born of a conflux of opposing magical energies. This is a lost race, a perfect blueprint of humankind that was scattered to the winds in eons past.)
- Ctarl-Ctarl (3.5e Race) + (Proud warrior aliens with great strength, durable heat resistant bodies, and vicious feline berserker forms.)
- Contagious Evasion (3.5e Feat) + (Provide Evasion to nearby allies.)
- Contagious Mettle (3.5e Feat) + (Provide Mettle to nearby allies.)
- Aid (One) + (Provide [[Temporary Hit Point (One)|Temporary Hit Point]]s to a number of [[Creature (One)|creature]]s.)
- Lantern of the Moon (3.5e Spell) + (Provides 120 feet of dim illumination.)
- Aura of Life (5e) + (Provides [[SRD5:Necrotic|necrotic]] [[SRD5:Resistance|resistance]] and regeneration to friends in area.<br /><br />)
- Aura of Life (One) + (Provides [[SRD5:Necrotic|necrotic]] [[SRD5:Resistance|resistance]] and regeneration to friends in area.)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Mender's Gloves (3.5e Equipment) + (Provides a bonus to Wis and Cha, and extra lifeforce points.)
- Epic Mender's Gloves (3.5e Equipment) + (Provides a bonus to Wis and Cha, and extra lifeforce points.)
- Watch While Unseen (3.5e Maneuver) + (Provides a bonus to martial lore checks)
- Power Potato (3.5e Equipment) + (Provides a day's worth of nourishment and resistance to fatigue.)
- Publication:Dread Codex/Magic Items + (A whip that deals lethal damage, and has substantial trip bonuses.)
- Publication:Dread Codex/Magic Items/Elven N'Sathii Ring + (Provides a deflection bonus and resistance bonus, as well as specific bonuses against undead.)
- Braveheart (3.5e Spell) + (Provides a morale bonus to attack rolls, save DCs, and damage rolls.)
- Guard against the Coming Blade (3.5e Maneuver) + (Provides benefits against martial maneuvers.)
- See the True Path (3.5e Maneuver) + (Provides bonuses to skill checks associated to maneuvers.)
- Path to Redemption (3.5e Spell) + (Provides instructions for target’s atonement.)
- Antidote (3.5e Equipment) + (Provides the drinker with temporary immunity to a specific poison.)
- Beg for Pain (3.5e Maneuver) + (Provoke attacks of opportunity. Punish enemies that don't attack.)
- Improved Combat Maneuver - Project Atrea Variant (3.5e Feat) + (Provoke fewer AoOs when trying to trip, disarm or etc., without having to spend a million feat slots.)
- SRD:Spell Opportunity + (Provoking an AoO allows you to cast a touch spell against the provoker.)
- Prowess (3.5e Feat Type) + (Prowess Feats are general style feats that closely interact with the [[Tome of Prowess (3.5e Sourcebook)|Tome of Prowess]] revised skill system.)
- SRD5:Pseudodragon + (Pseudodragons appear as cat-sized [[SRD5:Dragon|dragon]]s with a stinger in their tails.)
- Pseudodragon (5e24) + (Pseudodragons appear as cat-sized dragons with a stinger in their tails.)
- SRD:Pseudonatural Creature + (Pseudonatural creatures dwell between the stars, beyond the planes as we know them, or nestled in far realms of insanity.)
- Duergar Darkhaft (5e) + (Psionic [[Duergar (5e)|Duergar]] agents.)
- Mental Grip (3.5e Martial Discipline) + (Psionic discipline)
- Proteus (3.5e Class) + (Psionic factotums of a sort, with the power of a mind which taps into the collective unconcious, they are masters of information and skill.)
- SRD:Psionic (Feat Type) + (Psionic feats are available only to characters and creatures with the ability to manifest [[SRD:Powers|powers]]. In other words, they either have a [[SRD:Power Points|power point]] reserve or have [[SRD:Psi-Like Ability|psi-like abilities]].)
- Change Earth (3.5e Power) + (Psionic soften earth and stone, and transmute mud to rock and rock to mud.)
- Psionic Concentration (3.5e Power) + (Psionic spell enhancer.)
- Biological Regeneration (3.5e Power) + (Psionic touch healing heals 2d6 damage (+1d6 per 2 extra power points). With investment can heal conditions.)
- Augur (3.5e NPC Class) + (Psionics for NPCs, they usually are employed as oracles.)
- Psionis Fiber (3.5e Equipment) + (Psionis fiber is an unusual variant of dordweave. During fabrication, microscopic deep crystal fragments are inserted between the microlayers, forming patterns of psionic ley lines within the fabric.)
- Medic (3.5e NPC) + (Psyblade Healer)
- Kiss of Vanti (5e Spell) + (Psychic Vampirism<br /><br />)
- Dohwar (5e) + (Psychic penguin-people)
- Psychic Swordsman (3.5e Feat) + (Psychic warrior and warblade levels stack for initiator and manifester level.)
- Communication Transmission (3.5e Spell) + (Pull a Matrix and move through communication channels, both mundane phone lines and magical spell effects.)
- Forceful Yank (3.5e Maneuver) + (Pull an opponent into your weapon.)
- Right Tool for the Job (3.5e Maneuver) + (Pull out exactly the item you need to succeed up to 25,000 gp in value.)