Canon:Squerrik
Squerrik | |
---|---|
Home Plane: |
|
Power Level: |
Lesser |
Alignment: |
|
Portfolio: |
Thievery, Disguise, Concealment |
Settings: |
This article is based on material by: |
Squerrik is the wererat deity of thievery, disguise, and concealment and belongs to the 3rd Edition default list of deities. He normally appears in his hybrid humanoid rat form. Squerrik's realm of Cheisin is an endless series of trap-infested burrows and tunnels located on the plane of Gehenna.
The 2nd Edition sourcebook Monster Mythology[1] describes Squerrik as physically weak and cowardly, constantly seeking protective magic and disguises to hold imagined enemies at bay. He doesn't care much for his shamans, providing them with little additional support beyond the standard grant of spellcasting ability and expecting them to be capable of protecting themselves.
References[edit]
- ↑ Carl Sargent (1992). Monster Mythology. (2e) TSR. ISBN 1-56076-362-0.
- Steven Confonti (March 2005). Living Greyhawk Official Listing of Deities for Use in the Campaign. (3.5e) Wizards of the Coast. Available online:[1]
- McComb, Colin. On Hallowed Ground (TSR, 1996).
This page uses Creative Commons Licensed content from Wikipedia (view authors). |
Back to Main Page → DnD Encyclopedia → Deities
Back to Main Page → DnD Encyclopedia → Campaign Settings → Greyhawk