Thief (One)
This article is about Thief, One D&D Rogue subclass. | |
For other uses of Thief, see Thief (disambiguation). |
Design Note: Thief Updates[edit]
[1] Here are the main updates in this subclass since its last playtest version:
- Fast Hands now lets you take the Use an Object action, instead of the Search action. It also lets you use the Magic action to activate a magic item.
- Second-Story Work now lets you move along ceilings without an ability check, and it causes you to use your Dexterity, not Strength, for jumping.
- Supreme Sneak has new functionality: you can sacrifice a Sneak Attack die to remain hidden when you attack.
- Thief's Reflexes has been restored to its 2014 functionality.
Thief [1] subclass
Thief is a subclass of the Rogue class.
Unofficial Description: This rogue subclass specializes in stealth and quick actions.
Thief Features
Rogue Level | Features |
---|---|
3rd | Fast Hands, Second-Story Work |
9th | Supreme Sneak |
13th | Use Magic Device |
17th | Thief's Reflexes |
Subclass Features
Fast Hands
3rd level Feature
Summary: Use a Bonus Action to do one of the following:
- Sleight of Hand. Use Dexterity (Sleight of Hand) check to pick a pocket or in combination with Thieves' Tools to pick a lock or disarm a trap.
- Use an Object. Use an Object action, or Magic action to use a magic item.
Second-Story Work
3rd level Feature
Summary: Gain the following benefits:
- Climber. Gain a Climb Speed. You can even move on a ceiling if it has handholds.
- Jumper. Can use Dexterity to determine jump distance.
Supreme Sneak
9th Feature
Summary: New Cunning Strike option:
- Stealth Attack (Cost: 1d6). If Invisible (see Hide), attack does not end invisibility if you end turn behind Three-Quarters Cover or Total Cover.
Use Magic Device
13th Feature
Summary: You have the following benefits when trying to use magic items:
- Attunement. Can attune to 4 magic items.
- Charges. Chance to not expend a charge.
- Scrolls. Chance to use Spell Scrolls.
Use Thief's Reflexes
17th Feature
Summary: Take a bonus turn on first round of any combat.
Sources and Notes[edit]
- ↑ 1.0 1.1 Jeremy Crawford, WotC Development Team (29 June 2023). UA 2023 Player's Handbook Playtest 6. (Dungeons and Dragons One D&D) Wizards of the Coast. Licensed: © Wizards of the Coast}} (used under 'fair use' clause).
- A deprecated version of this subclass was published in UA 2022 Expert Classes.
Main Page → One D&D → Class → Rogue
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Author | UA 2023 Player's Handbook Playtest 6 + and "Varied" + |
Canon | false + |
Class | Rogue + |
Features | Fast Hands, Second-Story Work, Supreme Sneak, Use Magic Device, Use Thief's Reflexes + |
Name | Thief + |
OneDnD Playtest | true + |
Publication | UA 2023 Player's Handbook Playtest 6 + and "Varied" + |
SortText | Thief Subclass One + |
Summary | This rogue subclass specializes in stealth and quick actions. + |
Unearthed Arcana | true + |