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Wizard Powers (4e Power List)

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Wizard SpellsEdit

The following are Arcane Powers for the Wizard base class.

Level 1 At-Will SpellsEdit

Flare
Wizard Attack 1
A brief but intense flash of light from your hand damages your enemy's vision.
At-Will ✦ Arcane, Implement, Radiant
Standard Action Ranged 5
Target: One creature
Attack: Intelligence vs. Fortitude
Hit: 1d6 + Intelligence modifier radiant damage, and the target is dazzled until the beginning of your next turn.
Increase to 2d6 + Intelligence modifier radiant damage at 21st level.


Static Discharge
Wizard Attack 1
A crackle of electricity is released from the target's body, shocking nearby creatures.
At-Will ✦ Arcane, Implement, Lightning
Standard Action Ranged 10
Target: One creature
Attack: Intelligence vs. Reflex
Hit: 1d6 + Intelligence modifier lightning damage, and each enemy adjacent to the target takes lightning damage equal to your Intelligence modifier.
Increase to 2d6 + Intelligence modifier lightning damage at 21st level.


Level 1 Encounter SpellsEdit

Ray of Lightning
Wizard Attack 1
You call forth a concentrated ray of lightning, paralyzing the target in its tracks.
Encounter ✦ Arcane, Implement, Lightning
Standard Action Ranged 10
Target: One creature
Attack: Intelligence vs. Reflex
Hit: 1d8 + Intelligence modifier lightning damage, and the target is stunned until the end of your next turn.


Level 1 Daily SpellsEdit

Breath of the Stormlizard
Wizard Attack 1
As you exhale deeply, crackling electricity erupts in front of you.
Daily ✦ Arcane, Implement, Lightning
Standard Action Close blast 3
Target: Each creature in blast
Attack: Intelligence vs. Reflex
Hit: 2d10 + Intelligence modifier lightning damage.


Level 2 Utility SpellsEdit

At-WillEdit

None

EncounterEdit

None

DailyEdit

None

Level 3 Encounter SpellsEdit

None

Level 5 Daily SpellsEdit

Lightning Storm
Wizard Attack 5
You call into being an explosive but short-lived storm that sends bolts of lightning into your foes.
Daily ✦ Arcane, Implement, Lightning
Standard Action Area burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Reflex
Hit: 2d6 + Intelligence modifier lightning damage, and the target is dazed until the end of your next turn.
Miss: Half damage, and the target is not dazed.



Level 6 Utility SpellsEdit

At-WillEdit

None

EncounterEdit

None

DailyEdit

None

Level 7 Encounter SpellsEdit

None

Level 9 Daily SpellsEdit

None


Level 10 Utility SpellsEdit

At-WillEdit

None

EncounterEdit

None

DailyEdit

None

Level 13 Encounter SpellsEdit

None

Level 15 Daily SpellsEdit

None


Level 16 Utility SpellsEdit

At-WillEdit

None

EncounterEdit

None

DailyEdit

None

Level 17 Encounter SpellsEdit

None

Level 19 Daily SpellsEdit

None


Level 22 Utility SpellsEdit

At-WillEdit

None

EncounterEdit

None

DailyEdit

None

Level 23 Encounter SpellsEdit

None

Level 25 Daily SpellsEdit

None


Level 27 Encounter SpellsEdit

None

Level 29 Daily SpellsEdit

None



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