Zone of Truth (One)

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Zone of Truth[SRD5 OGL][1] [2] (Spell)
Level: 2nd-level
Class List: Bard, Cleric, Paladin
School: Enchantment
Casting Time: 1 action
Range:  60 feet
Components: V, S
Duration: 10 minutes
Scales: False

You create a magical zone that guards against deception in a 15 foot radius sphere centered on a point of your choice within range. Until the spell ends, a creature[3] that enters the spell’s area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can’t speak a deliberate lie while in the radius. You know whether each creature succeeds or fails on its saving throw.

An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive in its answers as long as it remains within the boundaries of the truth.


Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
  3. Rule Tip: You're a Creature: A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. — UA 2020 Subclasses Part 3
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

Main PageOne D&DSpell
Main PageOne D&DUnearthed Arcana

Facts about "Zone of Truth (One)"
Author"Varied" +
Canontrue +
Cast Time1 action +
ComponentV + and S +
Level2 +
NameZone of Truth +
OneDnD Playtesttrue +
Publication"Varied" +
Range60 feet +
SchoolEnchantment +
SortTextZone of Truth (One) One +
Spell ListBard +, Cleric + and Paladin +
Unearthed Arcanatrue +