Revision history of "Electric Mage (3.5e Class)"

Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceHigh +
AuthorAelaris +
Base Attack Bonus ProgressionModerate +
Class AbilityAlternate Magic +
Class Ability ProgressionSeparate +
Fortitude Save ProgressionGood +
Identifier3.5e Class +
Length20 +
Minimum Level0 +
Rated ByGhostwheel + and Foxwarrior +
RatingRating Pending +
Reflex Save ProgressionGood +
SkillAppraise +, Autohypnosis +, Bluff +, Concentration +, Craft +, Diplomacy +, Gather Information +, Heal +, Intimidate +, Knowledge +, Listen +, Profession +, Sense Motive + and Spot +
Skill Points4 +
SummaryAn Electric Mage someone born with the ability to create and control electricity, and uses this ability for all it is worth. +
TitleElectric Mage +
Will Save ProgressionPoor +