Difference between revisions of "Call Winds (4e Power)"
From Dungeons and Dragons Wiki
m (Category:4e Power -> Category:Power (bot-assisted)) |
Tarkisflux (talk | contribs) m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Author | {{Author | ||
|author_name=Sam Kay | |author_name=Sam Kay | ||
Line 5: | Line 4: | ||
|status=Complete | |status=Complete | ||
|isnotuser=no | |isnotuser=no | ||
− | }}< | + | }} |
− | {{4e | + | <onlyinclude>{{4e Power |
|name=Call Winds | |name=Call Winds | ||
|usage=At-Will | |usage=At-Will | ||
Line 13: | Line 12: | ||
|type=Attack | |type=Attack | ||
|level=1 | |level=1 | ||
− | | | + | |keywords=Arcane, Implement, Force, Cold |
− | |||
− | |||
− | |||
|actiontype=Standard Action | |actiontype=Standard Action | ||
|range=Close | |range=Close | ||
Line 25: | Line 21: | ||
|hit=1d6 + Charisma modifier force and cold damage, and you or one adjacent ally gains a +1 power bonus to AC, Fortitude and Reflex defense against ranged attacks until the end of your next turn. | |hit=1d6 + Charisma modifier force and cold damage, and you or one adjacent ally gains a +1 power bonus to AC, Fortitude and Reflex defense against ranged attacks until the end of your next turn. | ||
|extra=Increase damage to 2d6 + Charisma modifier at 21st level. | |extra=Increase damage to 2d6 + Charisma modifier at 21st level. | ||
− | }}< | + | }}</onlyinclude> |
---- | ---- | ||
− | {{4e Powers Breadcrumb| | + | {{4e Powers Breadcrumb|Songweaver}} |
[[Category:4e]] | [[Category:4e]] | ||
[[Category:User]] | [[Category:User]] | ||
− | [[Category:Power]] | + | [[Category:Power]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 07:17, 7 February 2011
| |||||||||
Rate this article Discuss this article |
Call Winds Songweaver Attack 1
| |
You weave power into your song, calling the winds to you to attack your foes and defend your allies. | |
At-Will ✦ Arcane, Implement, Force, Cold | |
Standard Action | Close blast 3 |
Target: Each creature in blast | |
Attack: Charisma vs. Fortitude | |
Hit: 1d6 + Charisma modifier force and cold damage, and you or one adjacent ally gains a +1 power bonus to AC, Fortitude and Reflex defense against ranged attacks until the end of your next turn. | |
Increase damage to 2d6 + Charisma modifier at 21st level. |
Back to Main Page → 4e Homebrew → 4e Powers → Songweaver Powers