Difference between revisions of "SRD:Phantom Fungus"
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=PHANTOM FUNGUS= | =PHANTOM FUNGUS= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | creature= | + | |creature= |
− | | style= | + | |style= |
− | | size=Medium | type= | + | |size=Medium |type=Plant |
− | | hd=2d8+6 | hp=15 | + | |hd=2d8+6 |hp=15 |
− | | init=+0 | + | |init=+0 |
− | | speed=20 ft. (4 squares) | + | |speed=20 ft. (4 squares) |
− | | ac=14 (+4 natural) | touch=10 | flat=14 | + | |ac=14 (+4 natural) |touch=10 |flat=14 |
− | | bab=+1 | grapple=+3 | + | |bab=+1 |grapple=+3 |
− | | at=Bite +3 melee (1d6+3) | + | |at=Bite +3 melee (1d6+3) |
− | | full_at=Bite +3 melee (1d6+3) | + | |full_at=Bite +3 melee (1d6+3) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sa=— | + | |sa=— |
− | | sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Plant Type|plant traits]], [[SRD:Greater Invisibility|greater invisibility]] | + | |sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Plant Type|plant traits]], [[SRD:Greater Invisibility|greater invisibility]] |
− | | fort=+6 | ref=+0 | will=+0 | + | |fort=+6 |ref=+0 |will=+0 |
− | | | str=14| dex=10| con=16| int=2| wis=11| cha=9 | + | ||str=14|dex=10|con=16|int=2|wis=11|cha=9 |
− | | skills=[[SRD:Listen Skill|Listen]] +4, [[SRD:Move Silently Skill|Move Silently]] +6, [[SRD:Spot Skill|Spot]] +4 | + | |skills=[[SRD:Listen Skill|Listen]] +4, [[SRD:Move Silently Skill|Move Silently]] +6, [[SRD:Spot Skill|Spot]] +4 |
− | | feats=[[SRD:Alertness|Alertness]] | + | |feats=[[SRD:Alertness|Alertness]] |
− | | env=Underground | + | |env=Underground |
− | | org=Solitary | + | |org=Solitary |
− | | cr=3 | + | |cr=3 |
− | | treas=None | + | |treas=None |
− | | align=[[SRD:Neutral|Always neutral]] | + | |align=[[SRD:Neutral|Always neutral]] |
− | | adv=3–4 [[SRD:Hit Dice|HD]] (Medium); 5–6 [[SRD:Hit Dice|HD]] (Large) | + | |adv=3–4 [[SRD:Hit Dice|HD]] (Medium); 5–6 [[SRD:Hit Dice|HD]] (Large) |
− | | la=— | + | |la=— |
}} | }} | ||
This creature looks like a brown and greenish-brown mass with a cluster of nodules atop the main mass, though it is visible only when [[SRD:Dead|dead]]. A cluster of nodules atop the main mass serve as sensory organs. The creature feeds and attacks with a gaping maw lined with rows of teeth. Four stumpy legs support the creature and allow it to move about. This ambulatory fungus is naturally [[SRD:Invisible|invisible]], making it a feared predator among subterranean inhabitants. | This creature looks like a brown and greenish-brown mass with a cluster of nodules atop the main mass, though it is visible only when [[SRD:Dead|dead]]. A cluster of nodules atop the main mass serve as sensory organs. The creature feeds and attacks with a gaping maw lined with rows of teeth. Four stumpy legs support the creature and allow it to move about. This ambulatory fungus is naturally [[SRD:Invisible|invisible]], making it a feared predator among subterranean inhabitants. | ||
− | === | + | ===Combat=== |
A phantom fungus usually roams quietly, hunting for prey. It attacks lone individuals almost anywhere, but when tackling groups it prefers an open space where it has a better chance . | A phantom fungus usually roams quietly, hunting for prey. It attacks lone individuals almost anywhere, but when tackling groups it prefers an open space where it has a better chance . | ||
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A phantom fungus has a +5 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A phantom fungus has a +5 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks. | ||
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | [[Category: | + | [[Category:OGL]] |
− | [[Category: | + | [[Category:Monster]] |
Latest revision as of 06:40, 23 February 2011
This material is published under the OGL |
PHANTOM FUNGUS[edit]
Size/Type: | Medium Plant |
---|---|
Hit Dice: | 2d8+6 (15 hp) |
Initiative: | +0 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 14 (+4 natural), touch 10, flat-footed 14 |
Base Attack/Grapple: | +1/+3 |
Attack: | Bite +3 melee (1d6+3) |
Full Attack: | Bite +3 melee (1d6+3) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision, plant traits, greater invisibility |
Saves: | Fort +6, Ref +0, Will +0 |
Abilities: | Str 14, Dex 10, Con 16, Int 2, Wis 11, Cha 9 |
Skills: | Listen +4, Move Silently +6, Spot +4 |
Feats: | Alertness |
Environment: | Underground |
Organization: | Solitary |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 3–4 HD (Medium); 5–6 HD (Large) |
Level Adjustment: | — |
This creature looks like a brown and greenish-brown mass with a cluster of nodules atop the main mass, though it is visible only when dead. A cluster of nodules atop the main mass serve as sensory organs. The creature feeds and attacks with a gaping maw lined with rows of teeth. Four stumpy legs support the creature and allow it to move about. This ambulatory fungus is naturally invisible, making it a feared predator among subterranean inhabitants.
Combat[edit]
A phantom fungus usually roams quietly, hunting for prey. It attacks lone individuals almost anywhere, but when tackling groups it prefers an open space where it has a better chance .
Greater Invisibility (Su): This ability is constant, allowing a phantom fungus to remain invisible even when attacking. It works like greater invisibility (caster level 12th) and lasts as long as the phantom fungus is alive. This ability is not subject to the invisibility purge spell. A phantom fungus becomes visible 1 minute after it is killed.
Skills: A phantom fungus has a +5 racial bonus on Move Silently checks.
Back to Main Page → System Reference Document → Creatures
Alignment | Always neutral + |
Challenge Rating | 3 + |
Environment | Underground + |
Level Adjustment | — + |
Size | Medium + |
Title | Phantom Fungus + |
Type | Plant + |