Difference between revisions of "SRD:Aid"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (cleanup)
m (Text replace - "|Domain" to "|domain")
Line 18: Line 18:
 
''Aid ''grants the target a +1 morale bonus on [[SRD:Attack Roll|attack rolls]] and saves against fear effects, plus temporary [[SRD:Hit Points|hit points]] equal to 1d8 + [[SRD:Caster Level|caster level]] (to a maximum of 1d8+10 temporary [[SRD:Hit Points|hit points]] at [[SRD:Caster Level|caster level]] 10th).
 
''Aid ''grants the target a +1 morale bonus on [[SRD:Attack Roll|attack rolls]] and saves against fear effects, plus temporary [[SRD:Hit Points|hit points]] equal to 1d8 + [[SRD:Caster Level|caster level]] (to a maximum of 1d8+10 temporary [[SRD:Hit Points|hit points]] at [[SRD:Caster Level|caster level]] 10th).
  
{{SRD Spell Footer|Cleric|Domain1=Good|Domain2=Luck}}
+
{{SRD Spell Footer|Cleric|domain1=Good|domain2=Luck}}

Revision as of 05:25, 11 April 2011

This material is published under the OGL


Aid
Enchantment (Compulsion) [Mind-Affecting]
Level: Cleric 2, Good 2, Luck 2
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 1 min./level
Saving Throw: None
Spell Resistance: Yes (harmless)

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).



Back to Main PageSystem Reference DocumentSpellsCleric Spells
Back to Main PageSystem Reference DocumentSpellsCleric DomainsGood Domain
Back to Main PageSystem Reference DocumentSpellsCleric DomainsLuck Domain

Facts about "Aid"
ComponentV +, S + and DF +
DescriptorMind-Affecting +
LevelCleric 2 +, Good 2 + and Luck 2 +
RangeTouch +
SchoolEnchantment +
SubschoolCompulsion +
TitleAid +