Difference between revisions of "User:Sergejsvk/Mosterdude"

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(Progression)
(Progression)
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18 + 112 + 4 = 134 Str (+6 templ, +6 enh = 146 / +680 damage per 2h hit)
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18 + 112 + 4 = 134 Str (+6 templ, +6 enh = 146 / +680 damage per 2h hit, can lift 3 091 200 lb.)
  
 
18 + 24 = 42 Con (+2 templ, +6 enh = 50)
 
18 + 24 = 42 Con (+2 templ, +6 enh = 50)

Revision as of 22:49, 1 July 2011

Strenght pumpin

My plan would be to make a gestalt character which could look like a little girl but pack a puch of an ogre...

Get as much streght as posible.

So the plan is to use any method to increase stats, get an alternate form an change into a normal harmless looking form and punch through a stone wall like through wet tissue paper. And posibly gain some immunities. A god bab progression would be welcome too. And it should be tough as hell.

This should be as high power as posible, use any variant rule and whatnot what makes it stronger, this will simply be psychotic mad fun.

I would welcome race, clas and feat suggestions.


Some feats:

Product of Infernal Dalliance (3.5e Feat), Tough Guy (3.5e Feat), Natural Heavyweight, Tome (3.5e Feat), Toughness, Variant (3.5e Feat), Two-Handed Power Strike (3.5e Feat), Horde Breaker (3.5e Feat), Harmless Form (3.5e Feat), Large Size, Book of Elements (3.5e Feat) no dex pen, Brutal Offense (3.5e Feat), Huge Size, Book of Elements (3.5e Feat) no dex pen, Wanderer (3.5e Feat), Ability Training (3.5e Feat)

Flaws:

Shaky, Poor Reflexes

Trait:

Hulking Brute (3.5e Trait), Unnatural Aura (3.5e Trait)


Level Adjustments Variant (3.5e Variant Rule)

Feat Purchasing (3.5e Variant Rule)

Feat Points (3.5e Variant Rule)



Progression

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Fiendish Brute + + + + +1Str +1Con, NA 3+Class
2nd Drake + + + + +1Str +1Con, Armor 4+Con
3rd Fiendish Brute + + + + x
4th Drake + + + + x
5th Fiendish Brute + + + + +1Str +1Con
6th Fiendish Brute + + + + x
7th Fiendish Brute + + + + +1Str +1Con
8th Fiendish Brute + + + + x
9th Fiendish Brute + + + + +1Str +1Con
10th Fiendish Brute + + + + x
11th Fiendish Brute + + + + +1Str +1Con
12th Drake + + + + +1Str +1Con
13th Fiendish Brute + + + + x
14th Drake + + + + x
15th Drake + + + + +1Str +1Con
16th Drake + + + + x
17th Drake + + + + +1Str +1Con
18th Drake + + + + x
19th Drake + + + + +1Str +1Con
20th Drake + + + + x


ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Drakenbred + + + + +4Str +4Con -2Int -2Cha (race)
2nd Half-Dragon (Pyroclastic) + + + + +2Str
3rd Half-Dragon + + + + +2Str +2Con
4th Half-Dragon + + + + +2Cha
5th Half-Dragon + + + + +2Str +2Int
6th Half-Dragon + + + + +2Str, Sleep, Paralise Immune
7th Half-Dragon + + + + +4NA, Wing, Fire Immune
8th Warrior + + + + x
9th War Hulk + + + + +2Str, No time to think
10th War Hulk + + + + +2Str, Great swing
11th War Hulk + + + + +2Str, Mighty rock throwing
12th War Hulk + + + + +2Str, Mighty swing
13th War Hulk + + + + +2Str, x
14th War Hulk + + + + +2Str, Sweeping boulder
15th War Hulk + + + + +2Str, x
16th War Hulk + + + + +2Str, Massive sweeping boulder
17th War Hulk + + + + +2Str, x
18th Warrior + + + + x
19th Warrior + + + +
20th Warrior + + + + x

Race (Templates):

Drakenbred, Tsobaal (3.5e Race)

Spellborg (3.5e Template) +6(4+2)Str +2Con, Armored Skin

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st xxx + + + + Product of Infernal Dalliance, Tough Guy, Natural Heavyweight, Toughness, Two-Handed Power Strike +1Str +1Con / +4Str +4Con -2Int -2Cha (race)
2nd + + + + +1Str +1Con, Armor 4+Con / +2Str
3rd xxx + + + + Horde Breaker, Brutal Offense, Wanderer, +5Str / +2Str +2Con
4th x + + + + Harmless Form, +1Str / +2Cha
5th + + + + +1Str +1Con / +2Str +2Int
6th xx + + + + Large Size +6Str +4Con +1NA, +4Str / +2Str, Sleep, Paralise Immune
7th + + + + +1Str +1Con / +4NA, Wing, Fire Immune
8th xx + + + + +7Str /
9th xx + + + + +7Str +1Str +1Con / +2Str, No time to think
10th x + + + + Huge Size +6Str +4Con +2NA, +1Str / +2Str, Great swing
11th + + + + +1Str +1Con / +2Str, Mighty rock throwing
12th x + + + + +3Str +1Str +1Con / +2Str, Mighty swing
13th xx + + + + +7Str + 13 NA / +2Str
14th x + + + + +2Str / +2Str, Sweeping boulder
15th xxx + + + + +10Str +1Str +1Con / +2Str
16th x + + + + +4Str / +2Str, Massive sweeping boulder
17th x + + + + +3Str +1Str +1Con / +2Str
18th xxx + + + + +11Str /
19th + + + + +1Str +1Con /
20th xx + + + + +7Str /

18 + 112 + 4 = 134 Str (+6 templ, +6 enh = 146 / +680 damage per 2h hit, can lift 3 091 200 lb.)

18 + 24 = 42 Con (+2 templ, +6 enh = 50)

NArmor 20 (+6 enh = 26)

Armor 4 + 16 (+1 templ, +3 enh = 24)

DR 16 (+1 templ, +3 enh = 20)

FH 26 (+1 templ, +3 enh = 30)