Difference between revisions of "SRD:Fiendish Snake, Small Viper"

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{{Creature Table
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{{OGL Top}}
| creature=Fiendish Snake, Small Viper
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=Fiendish Snake, Small Viper=
| size=Small | type=[[SRD:Magical Beast Type|Magical Beast]] ([[SRD:Extraplanar Subtype|Extraplanar]])
+
{{3.5e Monster Classic
| hd=1d8  | hp=4  
+
|monster=Fiendish Snake, Small Viper
| init=<s>+3</s> <span class="errata">+7</span>
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|size=Small |type=Magical Beast |subtypes=Extraplanar
| speed= 20 ft. (4 squares), climb 20 ft., swim 20 ft.
+
|hd=1d8  |hp=4  
| ac= 17 (+1 size, +3 Dex, +3 natural),  | touch= 14 | flat= 14
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|init=<s>+3</s> <span class="errata">+7</span>
| bab= +0 | grapple=–6
+
|speed= 20 ft. (4 squares), climb 20 ft., swim 20 ft.
| at= Bite +4 melee (1d2–2 plus [[SRD:Poison|poison]])
+
|ac= 17 (+1 size, +3 Dex, +3 natural),  |touch= 14 |flat= 14
| full_at= Bite +4 melee (1d2–2 plus [[SRD:Poison|poison]])
+
|bab= +0 |grapple=–6
| space= 5 ft. | reach=5 ft.
+
|at= Bite +4 melee (1d2–2 plus [[SRD:Poison|poison]])
| sa= [[SRD:Poison|Poison]], Smite Good 1/day
+
|full_at= Bite +4 melee (1d2–2 plus [[SRD:Poison|poison]])
| sq= [[SRD:Scent|Scent]], [[SRD:Darkvision|Darkvision]] 60 ft., Resistance to cold, and fire 5, [[SRD:Spell Resistance|Spell resistance]] 6
+
|space= 5 ft. |reach=5 ft.
| fort= +2 | ref= +5 | will= +1
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|sa= [[SRD:Poison|Poison]], Smite Good 1/day
| str=6 | dex=17 | con=11 | int=3 | wis=12 | cha=2
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|sq= [[SRD:Scent|Scent]], [[SRD:Darkvision|Darkvision]] 60 ft., Resistance to cold, and fire 5, [[SRD:Spell Resistance|Spell resistance]] 6
| skills= [[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +11, [[SRD:Listen Skill|Listen]] +7, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +6
+
|fort= +2 |ref= +5 |will= +1
| feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
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|str=6 |dex=17 |con=11 |int=3 |wis=12 |cha=2
| env= Temperate marshes in an evil-aligned plane
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|skills= [[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +11, [[SRD:Listen Skill|Listen]] +7, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +6
| org= Solitary
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|feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
| align= Always evil (any)
+
|env= Temperate marshes in an evil-aligned plane
| cr= 1/2
+
|org= Solitary
 +
|align= Always evil (any)
 +
|cr= 1/2
 
}}
 
}}
  
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===COMBAT===
 
===COMBAT===
'''''Smite Good (Su):''''' Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
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'''''Smite Good {{Su}}:''''' Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
  
 
Viper snakes rely on their venomous bite to kill prey and defend themselves.
 
Viper snakes rely on their venomous bite to kill prey and defend themselves.
  
[[SRD:Poison|Poison]] (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are [[SRD:Constitution|Consitution]]-based.
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[[SRD:Poison|Poison]] {{Ex}}: A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are [[SRD:Constitution|Consitution]]-based.
  
{| class="d20"
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{|class="d20"
 
|-
 
|-
 
!Size!!Fort DC
 
!Size!!Fort DC
 
|-
 
|-
| Small|| 10
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|Small||10
 
|}
 
|}
  
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----
 
----
{{3.5e Creatures CR 1/2 Breadcrumb}}
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{{SRD Creature Breadcrumb}}
[[Category:3.5e]]
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{{OGL Bottom|a user-created article created by directly using material from the Revised (v.3.5) System Reference Document|SRD}}
[[Category:User]]
+
[[Category:SRD]]
[[Category:Creature]]
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[[Category:OGL]]
[[Category:Evil Alignment]]
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[[Category:Monster]]
[[Category:Magical Beast Type]]
 
[[Category:CR1/2]]
 
[[Category:Marsh Terrain]]
 
[[Category:Small Size]]
 
[[Category:Temperate Climate]]
 
[[Category:LA-]]
 

Latest revision as of 15:33, 30 April 2012

This material is published under the OGL

Fiendish Snake, Small Viper[edit]

Fiendish Snake, Small Viper
Size/Type: Small Magical Beast (Extraplanar)
Hit Dice: 1d8 (4 hp)
Initiative: +3 +7
Speed: 20 ft. (4 squares), climb 20 ft., swim 20 ft.
Armor Class: 17 (+1 size, +3 Dex, +3 natural),, touch 14, flat-footed 14
Base Attack/Grapple: +0/–6
Attack: Bite +4 melee (1d2–2 plus poison)
Full Attack: Bite +4 melee (1d2–2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Poison, Smite Good 1/day
Special Qualities: Scent, Darkvision 60 ft., Resistance to cold, and fire 5, Spell resistance 6
Saves: Fort +2, Ref +5, Will +1
Abilities: Str 6, Dex 17, Con 11, Int 3, Wis 12, Cha 2
Skills: Balance +11, Climb +11, Hide +11, Listen +7, Spot +7, Swim +6
Feats: Improved Initiative, Weapon FinesseB
Environment: Temperate marshes in an evil-aligned plane
Organization: Solitary
Challenge Rating: 1/2
Treasure: None
Alignment: Always evil (any)
Advancement:
Level Adjustment:


These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.

Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

COMBAT[edit]

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Viper snakes rely on their venomous bite to kill prey and defend themselves.

Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Consitution-based.

Size Fort DC
Small 10

Notes[edit]

SEE WIKIPEDIA ENTRY: Snake



Back to Main PageSystem Reference DocumentCreatures

AlignmentAlways evil (any) +
Challenge Rating1/2 +
EnvironmentTemperate marshes in an evil-aligned plane +
Level Adjustment+
SizeSmall +
SubtypeExtraplanar +
TitleFiendish Snake, Small Viper +
TypeMagical Beast +