Difference between revisions of "SRD:Fiendish Hawk"

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{{Creature Table
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{{OGL Top}}
|creature=Fiendish Hawk
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=Fiendish Hawk=
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{{3.5e Monster Classic
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|monster=Fiendish Hawk
 
|style=   
 
|style=   
|size=Tiny |type= [[SRD:Magical Beast Type|Magical Beast]] |subtypes=[[SRD:Extraplanar Subtype|Extraplanar]]
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|size=Tiny |type=Magical Beast |subtypes=Extraplanar
 
|hd= 1d8  |hp=4  
 
|hd= 1d8  |hp=4  
 
|init= +3
 
|init= +3
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|cr= 1/3
 
|cr= 1/3
 
}}
 
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[[File:Mangrove_Black_Hawk.jpg|thumb|left|150px|A fiendish hawk.]] 
  
 
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
 
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
 
===COMBAT===
 
===COMBAT===
'''''Smite Good (Su):''''' Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
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'''''Smite Good {{Su}}:''''' Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
  
 
Hawks combine both talons into a single attack.
 
Hawks combine both talons into a single attack.
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{{3.5e Monsters Breadcrumb}}
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{{SRD Creature Breadcrumb}}
[[Category:3.5e]]
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{{OGL Bottom|a user-created article created by directly using material from the Revised (v.3.5) System Reference Document|SRD}}
[[Category:User]]
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[[Category:SRD]]
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[[Category:OGL]]
 
[[Category:Monster]]
 
[[Category:Monster]]
[[Category:Evil Alignment]]
 
[[Category:Magical Beast Type]]
 
[[Category:CR1/3]]
 
[[Category:Forest Terrain]]
 
[[Category:Temperate Climate]]
 
[[Category:Tiny Size]]
 
[[Category:LA-]]
 

Latest revision as of 15:33, 30 April 2012

This material is published under the OGL

Fiendish Hawk[edit]

Fiendish Hawk
Size/Type: Tiny Magical Beast (Extraplanar)
Hit Dice: 1d8 (4 hp)
Initiative: +3
Speed: 10 ft. (2 squares), fly 60 ft. (average)
Armor Class: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
Base Attack/Grapple: +0/–10
Attack: Talons +5 melee (1d4–2)
Full Attack: Talons +5 melee (1d4–2)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Smite Good 1/day
Special Qualities: Low-light vision, Darkvision 60 ft., Resistance to cold and fire 5, Spell resistance 6
Saves: Fort +2, Ref +5, Will +2
Abilities: Str 6, Dex 17, Con 10, Int 3, Wis 14, Cha 6
Skills: Listen +2 +4, Spot +14 +16
Feats: Alertness, Weapon FinesseB
Environment: Temperate forests in an evil-aligned plane
Organization: Solitary or pair
Challenge Rating: 1/3
Treasure: None
Alignment: Always evil (any)
Advancement:
Level Adjustment:
A fiendish hawk.

These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.

COMBAT[edit]

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Hawks combine both talons into a single attack.

Skills: Hawks have a +8 racial bonus on Spot checks.

Notes[edit]

SEE WIKIPEDIA ENTRY: Hawk



Back to Main PageSystem Reference DocumentCreatures

Facts about "Fiendish Hawk"
AlignmentAlways evil (any) +
Challenge Rating1/3 +
EnvironmentTemperate forests in an evil-aligned plane +
Level Adjustment+
SizeTiny +
SubtypeExtraplanar +
TitleFiendish Hawk +
TypeMagical Beast +