Difference between revisions of "Talk:Zen Warrior (3.5e Feat)"
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[[User:Wildmage|Wildmage]] <sub>[[User talk:Wildmage||Talk]]</sub> 22:37, 2 May 2012 (UTC) | [[User:Wildmage|Wildmage]] <sub>[[User talk:Wildmage||Talk]]</sub> 22:37, 2 May 2012 (UTC) | ||
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+ | : The original version not that over the top for wizard level. Heck many rogue-level combat feats are more over the top than this (lol[[Sniper (3.5e Feat)|sniper]]). --[[User:Leziad|Leziad]] 20:47, 3 May 2012 (UTC) |
Revision as of 20:47, 3 May 2012
Ratings
Aarnott dislikes this article and rated it 1 of 4. | |
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All melee attacks as touch attacks at 11 BAB. Seriously? This is just too much for one feat, wizard level or otherwise. It starts with Spiritual Weapon (3.5e Feat), basically, which is fine. The +11 and +16 are just over the top. |
Downgrading it
Would:
Zen Warrior [Combat]
Zen warriors uses wisdom and inner spirit to enhance their fighting.
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You may use your Wisdom Modifier instead of your Strength modifier for calculating your melee attack bonus.
- +1: You may use your Wisdom modifier in place of your Strength modifier for calculating your melee damage
- +6: Inner Peace- You may use your Wisdom modifier in place of your Strength modifier for any opposide roll in combat (such as trip, disarm, bull rush...)
- +11: Spirit touch- You can make a touch attack as a standart action, to hit a opponent.
- +16: KI strike- You can with a standart action attack a opponent up to +30ft of your normal range with a melee attack
Facts about "Zen Warrior (3.5e Feat)"
Disliked | Aarnott + |
Prerequisite | None + |
Summary | Zen warriors uses wisdom and inner spirit to enhance their fighting. + |
Type | Combat + |