Difference between revisions of "Nidorino (3.5e Monster)"
Quantumboost (talk | contribs) |
m (Adding NavBoxes back.) |
||
Line 55: | Line 55: | ||
[[Category:Monster]] | [[Category:Monster]] | ||
[[Category:Pokemon d20]] | [[Category:Pokemon d20]] | ||
+ | |||
+ | {{Navboxes}} |
Revision as of 05:26, 19 September 2012
| |||||||||
Rate this article Discuss this article |
Nidorino | |
---|---|
Size/Type: | Small Magical Beast |
Hit Dice: | 5d10+15 (42 hp) |
Initiative: | +1 (+1 Dex) |
Speed: | 20 ft. |
Armor Class: | 17 (+1 size, +1 dexterity, +5 natural), touch 12, flat-footed 16 |
Base Attack/Grapple: | +5/+2 |
Attack: | Gore +8 melee (1d3+3 plus poison, x3) or Poison Dart +7 ranged (1d2 plus poison, 30 ft. increment) |
Full Attack: | Gore +8 melee (1d3+3 plus poison, x3) or Poison Dart +7 ranged (1d2 plus poison, 30 ft. increment) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Poison, Poison Darts |
Special Qualities: | Poison Point, Egg Move, Substitute |
Saves: | Fort +6, Ref +5, Will +4 |
Abilities: | Str 15, Dex 12, Con 15, Int 8, Wis 11, Cha 12 |
Skills: | — |
Feats: | Improved Toughness, Iron Will |
Environment: | Temperate plains |
Organization: | Solitary or posse (up to 6) |
Challenge Rating: | 4 |
Treasure: | Standard. |
Alignment: | Neutral |
Advancement: | 6-11 HD (Small), 12-15 HD (Medium) |
Level Adjustment: | — |
As its quills shake, the creature lets off a few drops of venomous ooze. It gallops on all fours, mass alone preventing it from standing on its hindlegs.
Combat
Poison (Ex): Injury, Fortitude DC 14, initial damage 2 Con, secondary damage 1d6 Con. The DC is Constitution-based.
Poison Darts (Ex): Nidorino can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day.
Poison Point (Ex): Anyone who strikes a Nidorino with an unarmed or natural weapon attack, or grapples/is grappled by one, takes one point of damage and must save against its poison.
Substitute (Sp): Nidorino can cast mirror image at will.
Egg Move: Upon its transformation from a Nidoran, Nidorino’s Egg Move improves:
- Charm Person -> charm monster at will as a spell-like ability
- Beat Up (Ex): Nidorino and all allies within 10 feet gain +1 to hit and +1d6 damage for every ally adjacent to their target.
- Lesser Confusion -> confusion at will as a spell-like ability
Back to Main Page → 3.5e Homebrew → Monsters
Alignment | Neutral + |
Author | SisterAcacia + |
Challenge Rating | 4 + |
Environment | Temperate plains + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Small + |
Summary | As its quills shake, the creature lets off a few drops of venomous ooze. It gallops on all fours, mass alone preventing it from standing on its hindlegs. + |
Title | Nidorino + |
Type | Magical Beast + |