Difference between revisions of "Quick Counter (3.5e Feat)"

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|status=Complete
 
|status=Complete
 
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|raters=Aarnott, Foxwarrior, Ghostwheel, Wildmage
 
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|prereqs=BAB +6, [[SRD:Combat Reflexes|Combat Reflexes]]
 
|prereqs=BAB +6, [[SRD:Combat Reflexes|Combat Reflexes]]
 
|fluff=Let's see the wizard try to cast his spell when you've prepared yourself for it.
 
|fluff=Let's see the wizard try to cast his spell when you've prepared yourself for it.
|benefit=As a swift action you can ready a single action which takes no more than an attack action or a swift action.  Typically this is used to ready an attack in the event something occursThe readied action remains for 1 round before needing to be changed or renewed.  You will automatically perform your action before the triggering event.
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|benefit=As a swift action you can declare a readied action against a single target.  The readied action must be either an attack action or a swift action, and must be made against the provoking targetYour readied action remains for 1 round before needing to be changed or renewed.  You will automatically perform your action before the triggering event.
 
|example=You know your enemy is mobile, and can tumble out of your threatened area.  You ready an action to attack them if they attempt to leave your threatened square.  This goes off, even if he otherwise would not provoke an attack of opportunity.
 
|example=You know your enemy is mobile, and can tumble out of your threatened area.  You ready an action to attack them if they attempt to leave your threatened square.  This goes off, even if he otherwise would not provoke an attack of opportunity.
 
|normal=
 
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Feat]]
 
[[Category:Feat]]
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Latest revision as of 06:38, 19 September 2012

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 2-1-12
Status: Complete
Editing: Clarity edits only please
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Quick Counter [Fighter] Let's see the wizard try to cast his spell when you've prepared yourself for it.Prerequisites: BAB +6, Combat ReflexesBenefit: As a swift action you can declare a readied action against a single target. The readied action must be either an attack action or a swift action, and must be made against the provoking target. Your readied action remains for 1 round before needing to be changed or renewed. You will automatically perform your action before the triggering event. Example: You know your enemy is mobile, and can tumble out of your threatened area. You ready an action to attack them if they attempt to leave your threatened square. This goes off, even if he otherwise would not provoke an attack of opportunity.



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteBAB +6 + and Combat Reflexes +
Rated ByFoxwarrior +, Wildmage +, Aarnott + and Ghostwheel +
RatingRated 2.3 / 4 +
SummaryReady an action to perform any sort of attack action as a swift action instead. +
TitleQuick Counter +
TypeFighter +