Difference between revisions of "SRD:Wolverine"

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=WOLVERINE=
 
=WOLVERINE=
  
{{Creature Table
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{{3.5e Monster Classic
| creature=
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|creature=
| style=
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|style=
| size=Medium | type=[[SRD:Animal Type|Animal]]
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|size=Medium |type=Animal
| hd=3d8+15  | hp=28  
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|hd=3d8+15  |hp=28  
| init=+2
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|init=+2
| speed=30 ft. (6 squares), burrow 10 ft., climb 10 ft.
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|speed=30 ft. (6 squares), burrow 10 ft., climb 10 ft.
| ac=14 (+2 [[SRD:Dexterity|Dex]], +2 natural) | touch=12  | flat=12  
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|ac=14 (+2 [[SRD:Dexterity|Dex]], +2 natural) |touch=12  |flat=12  
| bab=+2 | grapple=+4
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|bab=+2 |grapple=+4
| at=Claw +4 melee (1d4+2)
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|at=Claw +4 melee (1d4+2)
| full_at=2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1)
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|full_at=2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1)
| space=5 ft. | reach=5 ft.
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|space=5 ft. |reach=5 ft.
| sa=Rage
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|sa=Rage
| sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]]
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|sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]]
| fort=+7 | ref=+5 | will=+2
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|fort=+7 |ref=+5 |will=+2
| | str=14| dex=15| con=19| int=2| wis=12| cha=10
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||str=14|dex=15|con=19|int=2|wis=12|cha=10
| skills=[[SRD:Climb Skill|Climb]] +10, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6
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|skills=[[SRD:Climb Skill|Climb]] +10, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6
| feats=[[SRD:Alertness|Alertness]], [[SRD:Toughness|Toughness]], [[SRD:Track|Track]]<SUP>B</SUP>
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|feats=[[SRD:Alertness|Alertness]], [[SRD:Toughness|Toughness]], [[SRD:Track|Track]]<SUP>B</SUP>
| env=Cold forests
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|env=Cold forests
| org=Solitary
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|org=Solitary
| align=[[SRD:Neutral|Always neutral]]
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|align=[[SRD:Neutral|Always neutral]]
| cr=2
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|cr=2
| adv=4–5 [[SRD:Hit Dice|HD]] (Large)
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|adv=4–5 [[SRD:Hit Dice|HD]] (Large)
| la=—
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|la=—
 
}}
 
}}
 
These creatures are similar to badgers but are bigger, stronger, and even more ferocious.
 
These creatures are similar to badgers but are bigger, stronger, and even more ferocious.
  
===COMBAT===
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===Combat===
  
 
'''Rage ([[SRD:Ex|Ex]]):''' A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is [[SRD:Dead|dead]]. It gains +4 to [[SRD:Strength|Strength]], +4 to [[SRD:Constitution|Constitution]], and –2 to [[SRD:Armor Class|Armor Class]]. The creature cannot end its rage voluntarily.
 
'''Rage ([[SRD:Ex|Ex]]):''' A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is [[SRD:Dead|dead]]. It gains +4 to [[SRD:Strength|Strength]], +4 to [[SRD:Constitution|Constitution]], and –2 to [[SRD:Armor Class|Armor Class]]. The creature cannot end its rage voluntarily.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Wolverines have a +8 racial bonus on [[SRD:Climb Skill|Climb]] checks and can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Wolverines have a +8 racial bonus on [[SRD:Climb Skill|Climb]] checks and can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Wolverine Wolverine]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Wolverine Wolverine]
  
{{SRD Creature Footer}}
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[[Category:Animal Type|{{BASEPAGENAME}}]]
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----
[[Category:Nonaligned|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:CR2|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Cold Climate|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Forest Terrain|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Medium Size|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 19:48, 19 October 2012

This material is published under the OGL

WOLVERINE[edit]

Size/Type: Medium Animal
Hit Dice: 3d8+15 (28 hp)
Initiative: +2
Speed: 30 ft. (6 squares), burrow 10 ft., climb 10 ft.
Armor Class: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple: +2/+4
Attack: Claw +4 melee (1d4+2)
Full Attack: 2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Rage
Special Qualities: Low-light vision, scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 14, Dex 15, Con 19, Int 2, Wis 12, Cha 10
Skills: Climb +10, Listen +6, Spot +6
Feats: Alertness, Toughness, TrackB
Environment: Cold forests
Organization: Solitary
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4–5 HD (Large)
Level Adjustment:

These creatures are similar to badgers but are bigger, stronger, and even more ferocious.

Combat[edit]

Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to Armor Class. The creature cannot end its rage voluntarily.

Skills: Wolverines have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.

See Wikipedia Entry: Wolverine



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