Difference between revisions of "SRD:Wolverine"
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=WOLVERINE= | =WOLVERINE= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | creature= | + | |creature= |
− | | style= | + | |style= |
− | | size=Medium | type= | + | |size=Medium |type=Animal |
− | | hd=3d8+15 | hp=28 | + | |hd=3d8+15 |hp=28 |
− | | init=+2 | + | |init=+2 |
− | | speed=30 ft. (6 squares), burrow 10 ft., climb 10 ft. | + | |speed=30 ft. (6 squares), burrow 10 ft., climb 10 ft. |
− | | ac=14 (+2 [[SRD:Dexterity|Dex]], +2 natural) | touch=12 | flat=12 | + | |ac=14 (+2 [[SRD:Dexterity|Dex]], +2 natural) |touch=12 |flat=12 |
− | | bab=+2 | grapple=+4 | + | |bab=+2 |grapple=+4 |
− | | at=Claw +4 melee (1d4+2) | + | |at=Claw +4 melee (1d4+2) |
− | | full_at=2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1) | + | |full_at=2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sa=Rage | + | |sa=Rage |
− | | sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]] | + | |sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]] |
− | | fort=+7 | ref=+5 | will=+2 | + | |fort=+7 |ref=+5 |will=+2 |
− | | | str=14| dex=15| con=19| int=2| wis=12| cha=10 | + | ||str=14|dex=15|con=19|int=2|wis=12|cha=10 |
− | | skills=[[SRD:Climb Skill|Climb]] +10, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6 | + | |skills=[[SRD:Climb Skill|Climb]] +10, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6 |
− | | feats=[[SRD:Alertness|Alertness]], [[SRD:Toughness|Toughness]], [[SRD:Track|Track]]<SUP>B</SUP> | + | |feats=[[SRD:Alertness|Alertness]], [[SRD:Toughness|Toughness]], [[SRD:Track|Track]]<SUP>B</SUP> |
− | | env=Cold forests | + | |env=Cold forests |
− | | org=Solitary | + | |org=Solitary |
− | | align=[[SRD:Neutral|Always neutral]] | + | |align=[[SRD:Neutral|Always neutral]] |
− | | cr=2 | + | |cr=2 |
− | | adv=4–5 [[SRD:Hit Dice|HD]] (Large) | + | |adv=4–5 [[SRD:Hit Dice|HD]] (Large) |
− | | la=— | + | |la=— |
}} | }} | ||
These creatures are similar to badgers but are bigger, stronger, and even more ferocious. | These creatures are similar to badgers but are bigger, stronger, and even more ferocious. | ||
− | === | + | ===Combat=== |
'''Rage ([[SRD:Ex|Ex]]):''' A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is [[SRD:Dead|dead]]. It gains +4 to [[SRD:Strength|Strength]], +4 to [[SRD:Constitution|Constitution]], and –2 to [[SRD:Armor Class|Armor Class]]. The creature cannot end its rage voluntarily. | '''Rage ([[SRD:Ex|Ex]]):''' A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is [[SRD:Dead|dead]]. It gains +4 to [[SRD:Strength|Strength]], +4 to [[SRD:Constitution|Constitution]], and –2 to [[SRD:Armor Class|Armor Class]]. The creature cannot end its rage voluntarily. | ||
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Wolverines have a +8 racial bonus on [[SRD:Climb Skill|Climb]] checks and can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' Wolverines have a +8 racial bonus on [[SRD:Climb Skill|Climb]] checks and can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened. | ||
− | ''' | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Wolverine Wolverine] |
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | + | [[Category:OGL]] | |
− | [[Category: | + | [[Category:Monster]] |
− | [[Category: |
Latest revision as of 19:48, 19 October 2012
This material is published under the OGL |
WOLVERINE[edit]
Size/Type: | Medium Animal |
---|---|
Hit Dice: | 3d8+15 (28 hp) |
Initiative: | +2 |
Speed: | 30 ft. (6 squares), burrow 10 ft., climb 10 ft. |
Armor Class: | 14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
Base Attack/Grapple: | +2/+4 |
Attack: | Claw +4 melee (1d4+2) |
Full Attack: | 2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Rage |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +7, Ref +5, Will +2 |
Abilities: | Str 14, Dex 15, Con 19, Int 2, Wis 12, Cha 10 |
Skills: | Climb +10, Listen +6, Spot +6 |
Feats: | Alertness, Toughness, TrackB |
Environment: | Cold forests |
Organization: | Solitary |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 4–5 HD (Large) |
Level Adjustment: | — |
These creatures are similar to badgers but are bigger, stronger, and even more ferocious.
Combat[edit]
Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to Armor Class. The creature cannot end its rage voluntarily.
Skills: Wolverines have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
See Wikipedia Entry: Wolverine
Back to Main Page → System Reference Document → Creatures
Facts about "Wolverine"
Alignment | Always neutral + |
Challenge Rating | 2 + |
Environment | Cold forests + |
Level Adjustment | — + |
Size | Medium + |
Title | Wolverine + |
Type | Animal + |