Difference between revisions of "E6 (3.5e Sourcebook)"
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{{author | {{author | ||
|author_name=Ryan Stoughton | |author_name=Ryan Stoughton | ||
|adopter=Ghostwheel | |adopter=Ghostwheel | ||
− | |date_created= | + | |date_created=July 7, 2007 |
− | |status= | + | |status=Complete |
+ | |isnotuser=I'm not a user | ||
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:[[/Introduction#What is E6?|What is E6?]] | :[[/Introduction#What is E6?|What is E6?]] | ||
:[[/Introduction#How E6 Works|How E6 Works]] | :[[/Introduction#How E6 Works|How E6 Works]] | ||
+ | :[[/Introduction#What Levels Mean in E6|What Levels Mean in E6]] | ||
[[/Rules|'''Rules''']] | [[/Rules|'''Rules''']] | ||
− | :[[/Rules#Races | + | :[[/Rules#Monsters and Items in E6|Monsters and Items in E6]] |
+ | :[[/Rules#Races With Level Adjustment|Races With Level Adjustment]] | ||
:[[/Rules#For the GM|For the GM]] | :[[/Rules#For the GM|For the GM]] | ||
+ | :[[/Rules#Spells|Spells]] | ||
:[[/Rules#On Allowing Feats|On Allowing Feats]] | :[[/Rules#On Allowing Feats|On Allowing Feats]] | ||
:[[/Rules#Extra Feats|Extra Feats]] | :[[/Rules#Extra Feats|Extra Feats]] | ||
+ | :[[/Rules#Quick Templates for E6|Quick Templates for E6]] | ||
+ | :[[/Rules#List of Wondrous Items|List of Wondrous Items]] | ||
[[/Benefits of E6|'''Benefits of E6''']]<br> | [[/Benefits of E6|'''Benefits of E6''']]<br> | ||
− | [[/FAQ|'''FAQ''']] | + | [[/FAQ|'''FAQ''']] |
− | [[/Using E6| | + | :[[/FAQ#Using E6|Using E6]] |
− | [[/Why is E6 Designed This Way?| | + | :[[/FAQ#Why is E6 Designed This Way?|Why is E6 Designed This Way?]] |
+ | [[/Variant Rules|'''Variant Rules''']] | ||
+ | :[[/Variant Rules#Conviction|Conviction]] | ||
+ | :[[/Variant Rules#The Death Flag|The Death Flag]] | ||
+ | :[[/Variant Rules#Raising the Stakes|Raising the Stakes]] | ||
+ | :[[/Variant Rules#Reading the Players|Reading the Players]] | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Sourcebook]] | [[Category:Sourcebook]] | ||
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Latest revision as of 02:05, 18 April 2013
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E6 Rules[edit]
E6 is a radical take on D&D 3.5, where level 6 is made the "epic" level. Characters stop leveling at level 6, and instead gain more feats as they continue to advance. This allows games to remain at a certain level of play for simplicity and ease of DMing.
This supplement for the D&D game presents the E6 rules for D&D 3.5
Contents[edit]
- Monsters and Items in E6
- Races With Level Adjustment
- For the GM
- Spells
- On Allowing Feats
- Extra Feats
- Quick Templates for E6
- List of Wondrous Items
Back to Main Page → 3.5e Homebrew → Sourcebooks
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