Difference between revisions of "Arson Step (3.5e Maneuver)"
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|discipline=Desert Wind, Domestic Tarrasque | |discipline=Desert Wind, Domestic Tarrasque | ||
|type=Rush | |type=Rush | ||
− | |desc=Fire | + | |desc=Fire, X-Discipline |
|lvl=1 | |lvl=1 | ||
|prereq=One Desert Wind Maneuver, One Domestic Tarrasque Maneuver | |prereq=One Desert Wind Maneuver, One Domestic Tarrasque Maneuver | ||
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''The wooden boards beneath your feet catch on fire.'' | ''The wooden boards beneath your feet catch on fire.'' | ||
− | Move up to your speed. Any unattended flammable object you pass within 5' of | + | Move up to your speed. Any unattended flammable object you pass within 5' of catch on fire, and any unattended mundane metal or stone objects melt. For objects that extend farther than 5' away from you, only the parts of the objects within 5' catch fire. If you were currently on fire, you stop being on fire. |
Until the end of your next turn, you cannot catch on fire, do not take damage from burning objects, and may walk on molten metal or lava as though it were ordinary ground. | Until the end of your next turn, you cannot catch on fire, do not take damage from burning objects, and may walk on molten metal or lava as though it were ordinary ground. | ||
+ | |||
+ | This maneuver is supernatural. | ||
</onlyinclude> | </onlyinclude> | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Maneuver]] | [[Category:Maneuver]] | ||
+ | [[Category:Complete Sublime]] | ||
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+ | {{Navboxes}} |
Latest revision as of 19:34, 22 April 2014
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Desert Wind, Domestic Tarrasque (Rush) [Fire, X-Discipline] | |
Level: | 1 |
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Prerequisite: | One Desert Wind Maneuver, One Domestic Tarrasque Maneuver |
Initiation Action: | 1 move action |
Range: | Personal |
Target: | You |
Duration: | Instantaneous and 1 round |
Saving Throw: | None |
The wooden boards beneath your feet catch on fire.
Move up to your speed. Any unattended flammable object you pass within 5' of catch on fire, and any unattended mundane metal or stone objects melt. For objects that extend farther than 5' away from you, only the parts of the objects within 5' catch fire. If you were currently on fire, you stop being on fire.
Until the end of your next turn, you cannot catch on fire, do not take damage from burning objects, and may walk on molten metal or lava as though it were ordinary ground.
This maneuver is supernatural.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Desert Wind
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Domestic Tarrasque
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