Difference between revisions of "SRD:Monkey"
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|init=+2 | |init=+2 | ||
|speed=30 ft. (6 squares), climb 30 ft. | |speed=30 ft. (6 squares), climb 30 ft. | ||
− | |ac=16 (+2 size, +2 [[SRD:Dexterity|Dex]]) |touch=14 |flat=12 | + | |ac=16 (+2 size, +2 [[SRD:Dexterity|Dex]], +2 Racial modifier) |touch=14 |flat=12 |
|bab=+0 |grapple=–12 | |bab=+0 |grapple=–12 | ||
|at=Bite +4 melee (1d4–4) | |at=Bite +4 melee (1d4–4) | ||
Line 30: | Line 30: | ||
[[SRD:Monk|Monk]]eys generally flee into the safety of the trees, but if cornered can fight ferociously. | [[SRD:Monk|Monk]]eys generally flee into the safety of the trees, but if cornered can fight ferociously. | ||
− | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' [[SRD:Monk|Monk]]eys have a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. They can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened. They use their [[SRD:Dexterity|Dexterity]] modifier instead of their [[SRD:Strength|Strength]] modifier for [[SRD:Climb Skill|Climb]] checks. | + | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' [[SRD:Monk|Monk]]eys have a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. [[SRD:Monk|Monk]]eys have a +2 racial bonus on AC, except when flat footed.They can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened. They use their [[SRD:Dexterity|Dexterity]] modifier instead of their [[SRD:Strength|Strength]] modifier for [[SRD:Climb Skill|Climb]] checks. |
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/[[SRD:Monk|Monk]]ey [[SRD:Monk|Monk]]ey] | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/[[SRD:Monk|Monk]]ey [[SRD:Monk|Monk]]ey] |
Revision as of 12:58, 21 January 2015
This material is published under the OGL |
MONKEY
Size/Type: | Tiny Animal |
---|---|
Hit Dice: | 1d8+2 (4 hp) |
Initiative: | +2 |
Speed: | 30 ft. (6 squares), climb 30 ft. |
Armor Class: | 16 (+2 size, +2 Dex, +2 Racial modifier), touch 14, flat-footed 12 |
Base Attack/Grapple: | +0/–12 |
Attack: | Bite +4 melee (1d4–4) |
Full Attack: | Bite +4 melee (1d4–4) |
Space/Reach: | 2-1/2 ft./0 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision |
Saves: | Fort +2, Ref +4, Will +1 |
Abilities: | Str 4, Dex 16, Con 10, Int 2, Wis 12, Cha 5 |
Skills: | Balance |
Feats: | Agile, Weapon FinesseB |
Environment: | Warm forests |
Organization: | Troop (10–40) |
Challenge Rating: | 1/6 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 2–3 HD (Small) |
Level Adjustment: | — |
The statistics presented here can describe any arboreal monkey that is no bigger than a housecat, such as a colobus or capuchin.
Combat
Monkeys generally flee into the safety of the trees, but if cornered can fight ferociously.
Skills: Monkeys have a +8 racial bonus on Balance and Climb checks. Monkeys have a +2 racial bonus on AC, except when flat footed.They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.
See Wikipedia Entry: Monkey Monkey
Back to Main Page → System Reference Document → Creatures
Facts about "Monkey"
Alignment | Always neutral + |
Challenge Rating | 1/6 + |
Environment | Warm forests + |
Level Adjustment | — + |
Size | Tiny + |
Title | Monkey + |
Type | Animal + |