Difference between revisions of "Cala'diel (5e Campaign Setting)/Stats/TranceEver"

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|languages=Common, Elvish, Thieves' cant
 
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{{5e AbilName|Cunning Action}} Treat Dash, Disengage or Hide as bonus actions once per turn.  
 
{{5e AbilName|Cunning Action}} Treat Dash, Disengage or Hide as bonus actions once per turn.  
 
{{5e AbilName|Fighting Style (Great Weapon Fighting)}} Reroll 1 and 2. Save new roll.
 
  
 
{{5e AbilName|Roguish Archetype. Assassin: Assassinate}} Advantage on attacks rolls against enemies you act before. Auto-crit on a surprised target.
 
{{5e AbilName|Roguish Archetype. Assassin: Assassinate}} Advantage on attacks rolls against enemies you act before. Auto-crit on a surprised target.

Latest revision as of 20:36, 30 January 2016

Trance Evermore
Medium Humanoid (Elves), Neutral
Armor Class: 16 (studded leather 12+ dex mod)
Hit Points: 41 ((5d8)+10)
Speed: 30 ft.
STR DEX CON INT WIS CHA
13 (+1) 18 (+4) 15 (+2) 12 (+1) 11 (+0) 13 (+1)
Saving Throws: DEX, INT
Senses: passive Perception 13
Languages: Common, Elvish, Thieves' cant
Challenge: ( xp)Proficiency Bonus (PB):
Sneak Attack. 3d6

Cunning Action. Treat Dash, Disengage or Hide as bonus actions once per turn.

Roguish Archetype. Assassin: Assassinate. Advantage on attacks rolls against enemies you act before. Auto-crit on a surprised target.

Uncanny Dodge. Use your reaction to halve a attacker's that you can see attack damage against against you.

Alert, feat. (+5 to initiative) (Can not be surprised while conscious) (No advantage given to attackers hidden from you.)

Actions

Rapier. +7, finesse. Hit: 9 (1d6 + 4) piercing damage.


Equipment[edit]

Trance carries two rapiers, three daggers, wears studded leather, has commoner's clothes, a dark tan cloak, a set of thieves' tools and 31 gold.

AlignmentNeutral +
Canontrue +
Creature NameTrance Evermore +
Features{{{feature1}}} +
Hit Dice(5d8)+10 +
Hit Points41 +
NameTrance Evermore +
SizeMedium +
SortTextCala'diel/Stats 5e +
SubtypeElf +
TypeHumanoid +