Difference between revisions of "SRD:Aid"
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''Aid ''grants the target a +1 morale bonus on [[SRD:Attack Roll|attack rolls]] and saves against fear effects, plus temporary [[SRD:Hit Points|hit points]] equal to 1d8 + [[SRD:Caster Level|caster level]] (to a maximum of 1d8+10 temporary [[SRD:Hit Points|hit points]] at [[SRD:Caster Level|caster level]] 10th). | ''Aid ''grants the target a +1 morale bonus on [[SRD:Attack Roll|attack rolls]] and saves against fear effects, plus temporary [[SRD:Hit Points|hit points]] equal to 1d8 + [[SRD:Caster Level|caster level]] (to a maximum of 1d8+10 temporary [[SRD:Hit Points|hit points]] at [[SRD:Caster Level|caster level]] 10th). | ||
− | {{SRD Spell Footer|Cleric| | + | {{SRD Spell Footer|Cleric|domain1=Good|domain2=Luck}} |
Latest revision as of 00:52, 19 September 2016
Not the article you are looking for? | |
see Aid (disambiguation). |
This material is published under the OGL |
Enchantment (Compulsion) [Mind-Affecting] | |
Level: | Cleric 2, Good 2, Luck 2 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Living creature touched |
Duration: | 1 min./level |
Saving Throw: | None |
Spell Resistance: | Yes (harmless) |
Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
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