Difference between revisions of "Alchemical Compact Blunderbuss (3.5e Equipment)"
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A small, fitted and tidy version of the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], the alchemical compact blunderbuss use an extremely efficient alchemical fuel to fire instead of gunpowder. The result is a lightweight and simple weapon that pack a powerful punch. When a alchemical compact blunderbuss fire, it strike all creatures within a 20 feet line-shaped burst, using the same attack roll and damage roll against each creature separately. If the range of the blunderbuss increase, instead apply the increase to the line. You cannot deliver precision damage with a blunderbuss. The alchemical compact blunderbuss share the same proficiency as the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], feats which affect one (such as [[SRD:Weapon Focus|Weapon Focus]]) also affect the other. | A small, fitted and tidy version of the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], the alchemical compact blunderbuss use an extremely efficient alchemical fuel to fire instead of gunpowder. The result is a lightweight and simple weapon that pack a powerful punch. When a alchemical compact blunderbuss fire, it strike all creatures within a 20 feet line-shaped burst, using the same attack roll and damage roll against each creature separately. If the range of the blunderbuss increase, instead apply the increase to the line. You cannot deliver precision damage with a blunderbuss. The alchemical compact blunderbuss share the same proficiency as the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], feats which affect one (such as [[SRD:Weapon Focus|Weapon Focus]]) also affect the other. | ||
− | Instead of gunpowder the blunderbuss must be loaded with [[SRD:Alchemist's Fire|alchemist's fire]], a single vial containing enough fuel for a single shot. Sadly reloading a Alchemical Compact Blunderbuss take 5 minute of work (which is not altered by having exotic weapon proficiency), as the safety chamber must be carefully opened and the vial loaded properly, making this essentially a once per encounter weapon. The alchemical compact blunderbuss can be loaded with either [[Alchemical Lava (3.5e Equipment)|Alchemical Lava]] or [[Alchemical Hellfire (3.5e Equipment)| | + | Instead of gunpowder the blunderbuss must be loaded with [[SRD:Alchemist's Fire|alchemist's fire]], a single vial containing enough fuel for a single shot. Sadly reloading a Alchemical Compact Blunderbuss take 5 minute of work (which is not altered by having exotic weapon proficiency), as the safety chamber must be carefully opened and the vial loaded properly, making this essentially a once per encounter weapon. The alchemical compact blunderbuss can be loaded with either [[Alchemical Lava (3.5e Equipment)|Alchemical Lava]] or [[Alchemical Hellfire (3.5e Equipment)|Alchemical Hellfire]] instead of it normal payload. Doing so turn the normal fire damage dealt with the alchemical compact blunderbuss into 6d6 fire and 4d6 hellfire respectively. However on a natural 1 to hit, the weapon explode and deal the extra damage to the wielder with no save and the weapon [[Broken (3.5e Condition)|break]]. |
Unlike the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], the alchemical compact blunderbuss may be used as a simple weapon, however exotic weapon proficiency grant the wielder the following [[Weapon Arts (3.5e Other)|Weapon Arts]]: | Unlike the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], the alchemical compact blunderbuss may be used as a simple weapon, however exotic weapon proficiency grant the wielder the following [[Weapon Arts (3.5e Other)|Weapon Arts]]: |
Revision as of 03:12, 1 November 2016
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Alchemical Compact Blunderbuss
Exotic Light Projectile
Cost: | 100 gp |
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Damage (Small): | 2d6 and 2d6 fire |
Damage (Medium)1: | 3d6 and 2d6 fire |
Critical: | x3 |
Range Increment: | 30' |
Weight2: | 5 lbs |
Type3: | Piercing and Fire |
HP4: | 5 |
Hardness: | 5 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A small, fitted and tidy version of the blunderbuss, the alchemical compact blunderbuss use an extremely efficient alchemical fuel to fire instead of gunpowder. The result is a lightweight and simple weapon that pack a powerful punch. When a alchemical compact blunderbuss fire, it strike all creatures within a 20 feet line-shaped burst, using the same attack roll and damage roll against each creature separately. If the range of the blunderbuss increase, instead apply the increase to the line. You cannot deliver precision damage with a blunderbuss. The alchemical compact blunderbuss share the same proficiency as the blunderbuss, feats which affect one (such as Weapon Focus) also affect the other.
Instead of gunpowder the blunderbuss must be loaded with alchemist's fire, a single vial containing enough fuel for a single shot. Sadly reloading a Alchemical Compact Blunderbuss take 5 minute of work (which is not altered by having exotic weapon proficiency), as the safety chamber must be carefully opened and the vial loaded properly, making this essentially a once per encounter weapon. The alchemical compact blunderbuss can be loaded with either Alchemical Lava or Alchemical Hellfire instead of it normal payload. Doing so turn the normal fire damage dealt with the alchemical compact blunderbuss into 6d6 fire and 4d6 hellfire respectively. However on a natural 1 to hit, the weapon explode and deal the extra damage to the wielder with no save and the weapon break.
Unlike the blunderbuss, the alchemical compact blunderbuss may be used as a simple weapon, however exotic weapon proficiency grant the wielder the following Weapon Arts:
Melee Shot: You can fire a alchemical compact blunderbuss in melee without provoking an attack of opportunity and do not take a penalty from shooting in melee.
Strange Ammunition: You may use Crude Oil Pot or Liquid Nitrogen as ammunition:
- Crude Oil Pot: Instead of dealing fire damage it instead leave crude oil in it line of fire.
- Liquid Nitrogen: Instead of dealing fire damage, the alchemical compact blunderbuss deal 4d6 cold damage.
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Leziadv |
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Author | Leziad + |
Class | Projectile + |
Cost | 100 gp + |
Critical | x3 + |
Damage | 3d6 and 2d6 fire + |
Damage Type | Piercing + and Fire + |
Hardness | 5 + |
Hit Points | 5 + |
Identifier | 3.5e Equipment + |
Proficiency | Exotic + |
Range | 30 + |
Rating | Unrated + |
Size | Light + |
Title | Alchemical Compact Blunderbuss + |
Weight | 5 + |