Difference between revisions of "Fabulous Bizarre Spirit (3.5e Feat)"

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|skill4=Your poses are fabulous, you are Adonis himself.  You gain a +4 bonus on all [[Charisma]] based ability checks and skill checks.
 
|skill4=Your poses are fabulous, you are Adonis himself.  You gain a +4 bonus on all [[Charisma]] based ability checks and skill checks.
 
|skill9=Your fabulous spirit manifests as a "stand", a phantasmal image of perfection behind yourself.  Your stand can move instantly anywhere within Close range (25 ft. + 5 ft./2 levels) of you on your turn, is the same size and reach as you, make melee attacks in your stead using your abilities and ability scores, and uses your actions to attack with.  It uses your attacks of opportunity.  The stand itself is invulnerable, but can be dispelled or affected by ''[[SRD:Antimagic Field|antimagic field]]''.  Manifesting or dismissing your stand is a swift action.  In addition, the bonus to [[Charisma]] checks rises to +6.
 
|skill9=Your fabulous spirit manifests as a "stand", a phantasmal image of perfection behind yourself.  Your stand can move instantly anywhere within Close range (25 ft. + 5 ft./2 levels) of you on your turn, is the same size and reach as you, make melee attacks in your stead using your abilities and ability scores, and uses your actions to attack with.  It uses your attacks of opportunity.  The stand itself is invulnerable, but can be dispelled or affected by ''[[SRD:Antimagic Field|antimagic field]]''.  Manifesting or dismissing your stand is a swift action.  In addition, the bonus to [[Charisma]] checks rises to +6.
|skill14=Choose a 2nd level of lower spell from any spell list.  You or your stand may use it as a spell-like ability at will, your signature move, but only once every 5 rounds.  As normal, using it through your stand consumes your action.  You must still pay any expensive material or XP costs.  Finally, the spell duration changes to 5 rounds (or the original, if shorter) with the exception of permanent and concentration effects, which keep their durations.  In addition, the bonus to [[Charisma]] checks rises to +8.
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|skill14=Choose a spell from any spell list up to the highest level you would have access to if you were a member of the class it comes from.  You or your stand may use it as a spell-like ability 1/hour.  As normal, using it through your stand consumes your action.  You must still pay any expensive material or XP costs.  In addition, the bonus to [[Charisma]] checks rises to +8.
 
|skill19=When you are flanking with your own stand, you and your stand can both attack (or full attack) with the same action.  In addition, the bonus to [[Charisma]] checks rises to +10.
 
|skill19=When you are flanking with your own stand, you and your stand can both attack (or full attack) with the same action.  In addition, the bonus to [[Charisma]] checks rises to +10.
 
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}}</onlyinclude>

Revision as of 08:14, 18 December 2016

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Author: Eiji-kun (talk)
Date Created: 6-7-15
Status: Complete
Editing: Clarity edits only please
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Fabulous Bizarre Spirit [Archetype, Skill] Now you can have a D&D Bizarre Adventure! Fabulous!Prerequisites: Cha 13 Benefits: This is a skill feat that scales with your ranks in Perform.

  • 0 ranks: You can fascinate like a bard of your level, using your Perform (posing) skill.
  • 4 ranks: Your poses are fabulous, you are Adonis himself. You gain a +4 bonus on all Charisma based ability checks and skill checks.
  • 9 ranks: Your fabulous spirit manifests as a "stand", a phantasmal image of perfection behind yourself. Your stand can move instantly anywhere within Close range (25 ft. + 5 ft./2 levels) of you on your turn, is the same size and reach as you, make melee attacks in your stead using your abilities and ability scores, and uses your actions to attack with. It uses your attacks of opportunity. The stand itself is invulnerable, but can be dispelled or affected by antimagic field. Manifesting or dismissing your stand is a swift action. In addition, the bonus to Charisma checks rises to +6.
  • 14 ranks: Choose a spell from any spell list up to the highest level you would have access to if you were a member of the class it comes from. You or your stand may use it as a spell-like ability 1/hour. As normal, using it through your stand consumes your action. You must still pay any expensive material or XP costs. In addition, the bonus to Charisma checks rises to +8.
  • 19 ranks: When you are flanking with your own stand, you and your stand can both attack (or full attack) with the same action. In addition, the bonus to Charisma checks rises to +10.



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceVery High +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteCha 13 +
Rated ByLuigifan18 +
RatingRating Pending +
SkillPerform +
SummaryNow you can have a D&D Bizarre Adventure! Fabulous! +
TitleFabulous Bizarre Spirit +
TypeArchetype + and Skill +