Difference between revisions of "User talk:Slipstorm226/Arcane Idiocy (3.5e Flaw)"
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== Ratings == | == Ratings == | ||
+ | {{Rating |rater=Leziad | ||
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+ | |reason=What even is that.... | ||
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{{Rating |rater=Eiji-kun | {{Rating |rater=Eiji-kun | ||
|rating=oppose | |rating=oppose |
Revision as of 22:52, 20 December 2016
Ratings
Leziad opposes this article and rated it 0 of 4. | |
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What even is that.... |
Eiji-kun opposes this article and rated it 0 of 4. | |
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I'm afraid I don't know what is going on here. What Ghost said. |
Ghostwheel opposes this article and rated it 0 of 4. | |
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What are insanity effects? Since when do you spellcraft magic item creation? Bare-bones, no flavor, makes no sense. |
Noticed the edit
At least Spellcraft isn't doing mystery things to item creation. It still doesn't work, but I think I see where you are going here. A penalty on saves against confusion and insanity (pretty niche honestly) for a bonus on Spellcraft checks (and a bonus feat, more on that in a second). That's not terribly balanced. Scaling it also makes it weird, these kinds of things are typically fixed for RNG purposes, like +/- 4. Also, it doesn't make much sense with the name. Why would Arcane Idiocy make you good at Spellcraft (being smart with arcana). What does insanity have to do with being an idiot?
Also, as mentioned, flaws give bonus feats. That's part of their nature. Was this intended as a trait? -- Eiji-kun (talk) 04:00, 8 December 2016 (MST)