Difference between revisions of "SRD5:Commoner (NPC)"

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(Created page with "{{OGL Top}} {{5e Monster |name=Commoner <!--Creature Name--> |size=Medium <!--Medium, Large, etc.--> |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> |swarm= <!--...")
 
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|cha=10
 
|cha=10
 
|saves= <!--bonus to save; Athletics +5-->
 
|saves= <!--bonus to save; Athletics +5-->
|skills={{SRD5|Nature}} +4, {{SRD5|Perception}} +5, {{SRD5|Stealth}} +6, {{SRD5|Survival}} +5
+
|skills=
 
|damageresistances= <!--bludgeoning, slashing, piercing-->
 
|damageresistances= <!--bludgeoning, slashing, piercing-->
 
|damageimmunity= <!--damage type; fire, radiant-->
 
|damageimmunity= <!--damage type; fire, radiant-->

Revision as of 17:05, 17 January 2017

This material is published under the OGL
Commoner
Medium Humanoid (Any Race), Any Alignment
Armor Class: 10 (no armor)
Hit Points: 4 (1d8)
Speed: 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 10 (+0) 10 (+0) 10 (+0)
Senses: passive Perception 10
Languages: Any one language (usually Common)
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


Commoners include pesants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Sources


Back to Main PageSRD5Monster

Facts about "Commoner (NPC)"
AlignmentAny Alignment +
CRval0 +
Canontrue +
Challenge Rating0 +
Creature NameCommoner +
Experience Points10 +
FeaturesClub + and {{{feature1}}} +
Hit Dice1d8 +
Hit Points4 +
IdentifierNPC +
NameCommoner +
SizeMedium +
SortTextCommoner 5e +
SubtypeAny Race +
TitleCommoner +
TypeHumanoid +