Difference between revisions of "Cala'diel (5e Campaign Setting)/Character Creation"
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+ | If this setting is being used for a one shot game you do not need to have a session zero. If it is being used for a long term campaign make sure to read the section on [[Cala'diel_(5e_Campaign_Setting)/Running_a_Campaign|running a campaign]] first. Players will need to answer those questions before the game begins. | ||
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== Character Creation== | == Character Creation== | ||
− | This setting does not lend itself well to some races that are in the | + | This setting does not lend itself well to some races that are in the player's handbook. Duergar, drow, deep gnomes, half-elves, tiefling, and dragonborn have no homelands in this setting. These races are not open to players. This setting also makes some changes to the playable races found in the player's handbook, find them in the race section. Be aware that this setting has three homebrew races, these are also found in the race section of this setting. |
===Ability Scores=== | ===Ability Scores=== |
Latest revision as of 18:12, 9 June 2017
If this setting is being used for a one shot game you do not need to have a session zero. If it is being used for a long term campaign make sure to read the section on running a campaign first. Players will need to answer those questions before the game begins.
Character Creation[edit]
This setting does not lend itself well to some races that are in the player's handbook. Duergar, drow, deep gnomes, half-elves, tiefling, and dragonborn have no homelands in this setting. These races are not open to players. This setting also makes some changes to the playable races found in the player's handbook, find them in the race section. Be aware that this setting has three homebrew races, these are also found in the race section of this setting.
Ability Scores[edit]
Players roll 4 (D-6 sided) dice a total of 6 times, and adding up the highest 3 dice, recording each dice total. Players can not re-roll any dice. They then take their 6 rolls and assign them to any stat they want. After doing that they apply any racial benefits.
Languages[edit]
The available languages are different in Cala'diel. When creating a character you may choose extra languages from the standard languages table only.
Standard Languages | ||
---|---|---|
Language | Typical Speakers | Script |
Common | Humans | Common |
Dwarvish | Dwarves | Dwarvish |
Elvish | Elves | Elvish |
Giant | Ogres, giants | Dwarvish |
Gnomish | Gnomes | Dwarvish |
Goblin | Goblinoids | Dwarvish |
Halfling | Halflings | Common |
Orc | Orcs | Dwarvish |
Purrmesian | Catfolk | Common |
Tavşannese | Tavşan | Elvish |
Exotic Languages | ||
---|---|---|
Language | Typical Speakers | Script |
Abyssal | Demons | Infernal |
Celestial | Celestials | Celestial |
Draconic | Dragons | Draconic |
Deep Speech | Aboleths, cloakers | — |
Infernal | Devils | Infernal |
Primordial | Elementals | Dwarvish |
Queekish | Skaven | Queekish |
Sylvan | Fey creatures | Elvish |
Undercommon | Underworld traders | Elvish |