Difference between revisions of "Snatch, Variant (3.5e Feat)"

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|prereqs=Large Size or Larger
 
|prereqs=Large Size or Larger
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Your natural attacks gain [[SRD:Improved Grab|Improved Grab]] against creature at least one size smaller than you, a creature grappled as a result of this feat is 'snatched'. If you get hold of a creature at least 3 size category smaller than you, you may automatically deal twice your [[Strength]] in damage to it at the start of each of your turn. A snatched creature is not allowed a saving throw to resist the effect of a [[SRD:Breath Weapon|breath weapon]] and do not benefits from any source of evasion.  
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|benefit=You may make any natural attacks made against a creature of at least one size category smallerthan yo a snatch attack, a snatch attack benefit from [[SRD:Improved Grab|Improved Grab]] and deal half damage normal. A creature grappled as a result of this feat is 'snatched'. If you get hold of a creature at least 3 size category smaller than you, you may automatically deal twice your [[Strength]] in damage to it at the start of each of your turn. A snatched creature is not allowed a saving throw to resist the effect of a [[SRD:Breath Weapon|breath weapon]] and do not benefits from any source of evasion.  
  
 
As a free action at the end of your turn, you may fling aside any creature you snatched. The creature fly 1d6 + your [[Strength]] modifier x 5 feet and land [[SRD:Prone|prone]] unless it succeed a DC 20 [[SRD:Balance Skill|Balance]] check. The creature take falling damage as appropriate.
 
As a free action at the end of your turn, you may fling aside any creature you snatched. The creature fly 1d6 + your [[Strength]] modifier x 5 feet and land [[SRD:Prone|prone]] unless it succeed a DC 20 [[SRD:Balance Skill|Balance]] check. The creature take falling damage as appropriate.

Revision as of 03:20, 31 October 2018

Homebrew.png
Author: Leziad (talk)
Date Created: 13th October 2018
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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This is a homebrew variant of the Snatch feat, it is a meant as a replacement.

Snatch, Variant [Monstrous] Prerequisites: Large Size or LargerBenefit: You may make any natural attacks made against a creature of at least one size category smallerthan yo a snatch attack, a snatch attack benefit from Improved Grab and deal half damage normal. A creature grappled as a result of this feat is 'snatched'. If you get hold of a creature at least 3 size category smaller than you, you may automatically deal twice your Strength in damage to it at the start of each of your turn. A snatched creature is not allowed a saving throw to resist the effect of a breath weapon and do not benefits from any source of evasion.

As a free action at the end of your turn, you may fling aside any creature you snatched. The creature fly 1d6 + your Strength modifier x 5 feet and land prone unless it succeed a DC 20 Balance check. The creature take falling damage as appropriate. Special: This feat only apply to natural attack which can grab hold of an opponent, such as a bite or talon attack, it never apply to Unarmed Strike.



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Leziad's Homebrew (4510 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteLarge Size or Larger +
RatingUndiscussed +
SummaryYou are able to snatch an opponent with your natural attack, which open unique grappling option. +
TitleSnatch, Variant +
TypeMonstrous +