Difference between revisions of "Raw Forged (3.5e Equipment)"
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− | [[Summary::Raw forged weapons deal bludgeoning, piercing, and slashing damage that scales but no longer add any ability modifiers to damage.]] The added damage must be a damage type the weapon already deals (so you could not add Rawforged Bludgeoning to a longsword), and it appears unusually pointed, unnaturally sharp, or curiously weighty as appropriate. It deals its weapon base damage plus +1d6 of the chosen bludgeoning, slashing, or piercing damage. | + | [[Summary::Raw forged weapons deal bludgeoning, piercing, and slashing damage that scales but no longer add any ability modifiers to damage, and can only be placed on a weapon that would benefit from an ability modifier to damage.]] The added damage must be a damage type the weapon already deals (so you could not add Rawforged Bludgeoning to a longsword), and it appears unusually pointed, unnaturally sharp, or curiously weighty as appropriate. It deals its weapon base damage plus +1d6 of the chosen bludgeoning, slashing, or piercing damage. |
A raw forged weapon gets stronger in strong hands. For every 4 additional points of BAB you deal an extra 1d6 points of damage (to a maximum of +6d6 at +20 BAB). For example a rawforged slashing longsword deals 1d8 slashing damage, and in the hands of someone with +12 BAB 1d8+3d6 slashing damage. [[Strength]] does not apply to damage, though [[SRD:Weapon Specialization|Weapon Specialization]], [[SRD:Power Attack|Power Attack]], and other weapon enhancements still do. | A raw forged weapon gets stronger in strong hands. For every 4 additional points of BAB you deal an extra 1d6 points of damage (to a maximum of +6d6 at +20 BAB). For example a rawforged slashing longsword deals 1d8 slashing damage, and in the hands of someone with +12 BAB 1d8+3d6 slashing damage. [[Strength]] does not apply to damage, though [[SRD:Weapon Specialization|Weapon Specialization]], [[SRD:Power Attack|Power Attack]], and other weapon enhancements still do. |
Revision as of 13:14, 30 March 2019
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Raw Forged
Raw forged weapons deal bludgeoning, piercing, and slashing damage that scales but no longer add any ability modifiers to damage, and can only be placed on a weapon that would benefit from an ability modifier to damage. The added damage must be a damage type the weapon already deals (so you could not add Rawforged Bludgeoning to a longsword), and it appears unusually pointed, unnaturally sharp, or curiously weighty as appropriate. It deals its weapon base damage plus +1d6 of the chosen bludgeoning, slashing, or piercing damage.
A raw forged weapon gets stronger in strong hands. For every 4 additional points of BAB you deal an extra 1d6 points of damage (to a maximum of +6d6 at +20 BAB). For example a rawforged slashing longsword deals 1d8 slashing damage, and in the hands of someone with +12 BAB 1d8+3d6 slashing damage. Strength does not apply to damage, though Weapon Specialization, Power Attack, and other weapon enhancements still do.
Moderate Transmutation; CL 10; Craft Magic Arms and Armor, keen edge; Price: +1.
Back to Main Page → 3.5e Homebrew → Equipment → Weapon Enhancements
Eiji-kunv |
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Author | Eiji-kun + |
Cost | +1 + |
Identifier | 3.5e Equipment + |
Rating | Undiscussed + |
Summary | Raw forged weapons deal bludgeoning, piercing, and slashing damage that scales but no longer add any ability modifiers to damage, and can only be placed on a weapon that would benefit from an ability modifier to damage. + |
Title | Raw Forged + |