Difference between revisions of "User:Franken Kesey/DPR (3.5e Guide)"

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(added wildknife math)
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Synergy: Standard action to turn into a beast, then no action to rage (except hulking rage).
 
Synergy: Standard action to turn into a beast, then no action to rage (except hulking rage).
*At 5th: Total modifier changes: +8Str, +6Con, +2Will, –2AC.
+
*At 5th: Total modifier changes: +8Str, +8Con, +2Will, –2AC.
**''Primary Claw:'' (1d6(claw)+10((28Str+2BW-10)/2)+1weapon(BW) '''=14.5'''
+
**''Primary Claw:'' 1d6(claw)+10((28Str+2BW-10)/2)+1weapon(BW) '''=14.5'''
**''Secondary Claw:'' (1d6(claw)+5((28Str+2BW-10)/4) '''=8.5'''
+
**''Secondary Claw:'' 1d6(claw)+5((28Str+2BW-10)/4) '''=8.5'''
**''Bite:'' (1d8(bite)+5((28Str+2BW-10)/4) '''=9.5'''
+
**''Bite:'' 1d8(bite)+5((28Str+2BW-10)/4) '''=9.5'''
**''Attack:'' [[SRD:Multiattack|multiattack]] feat, BAB +5, total attack '''=+16/+15/+15'''
+
**''Attack:'' [[SRD:Multiattack|multiattack]] feat, BAB +3, total attack '''=+14/+13/+13'''
**''Total DPR:'' Vs. 18AC<big>'''={{#expr:14.5*.95+8.5*.9+9.5*.9 round 2}}'''</big>
+
**''Total DPR:'' Vs. 18AC<big>'''={{#expr:14.5*.85+8.5*.8+9.5*.8 round 2}}'''</big>
 
*At 10th: Primal form increases one size, total modifier changes: +12Str, +10Con, -2Dex, +2Will, –2AC, enlarged size.
 
*At 10th: Primal form increases one size, total modifier changes: +12Str, +10Con, -2Dex, +2Will, –2AC, enlarged size.
**''Primary Claw:'' (1d8(claw)+13((32Str+5BW-10)/2)+2weapon(BW) '''=19.5'''
+
**''Primary Claw:'' 1d8(claw)+13((32Str+5BW-10)/2)+2weapon(BW) '''=19.5'''
**''Secondary Claw:'' (1d8(claw)+6((32Str+5BW-10)/4) '''=10.5'''
+
**''Secondary Claw:'' 1d8(claw)+6((32Str+5BW-10)/4) '''=10.5'''
**''Bite:'' (2d6(bite)+6((32Str+5BW-10)/4) '''=13'''
+
**''Bite:'' 2d6(bite)+6((32Str+5BW-10)/4) '''=13'''
**''Attack:'' [[SRD:Improved Multiattack|improved multiattack]] feat, BAB +10, large-sized -1, total attack '''=+24/+22/+22'''
+
**''Attack:'' [[SRD:Improved Multiattack|improved multiattack]] feat, BAB +7, large-sized -1, total attack '''=+21/+19/+19'''
**''Total DPR:'' Vs. 25AC<big>'''={{#expr:19.5*.95+10.5*.9+13*.9 round 2}}'''</big>
+
**''Total DPR:'' Vs. 25AC<big>'''={{#expr:19.5*.85+10.5*.75+13*.75 round 2}}'''</big>
*At 20th: Apex form increases two sizes, full-round action for hulking rage; total modifier changes: +22Str, +16Con, -6Dex, +3Will, –2AC. The hulking rage causes 1 point Constitution burn every 2 rounds.
+
*At 20th: Full-round action for hulking rage, which increases size by one; total modifier changes: +18Str, +10Con, -2Dex, +3Will, –2AC. The hulking rage causes 1 point Constitution burn every 2 rounds.
**''Primary Claw:'' (3d6(claw)+24((42Str+16BW-10)/2)+5weapon(BW) '''=39.5'''
+
**''Primary Claw:'' 2d6(claw)+22((38Str+16BW-10)/2)+5weapon(BW) '''=34'''
**''Secondary Claw:'' (3d6(claw)+12((42Str+16BW-10)/4) '''=22.5'''
+
**''Secondary Claw:'' 2d6(claw)+11((38Str+16BW-10)/4) '''=18'''
**''Bite:'' (4d6(bite)+12((42Str+16BW-10)/4) '''=26'''
+
**''Bite:'' 3d6(bite)+11((38Str+16BW-10)/4) '''=21.5'''
**''Attack:'' [[SRD:Improved Multiattack|improved multiattack]] feat, BAB +20, gargantuan -sized -4, total attack '''=+45/+40/+40'''
+
**''Attack:'' [[SRD:Improved Multiattack|improved multiattack]] feat, BAB +15, huge -sized -2, total attack '''=+42/+37/+37'''
**''Total DPR:'' Vs. 40AC<big>'''={{#expr:39.5*.95+22.5*.95+26*.95 round 2}}'''</big>
+
**''Total DPR:'' Vs. 40AC<big>'''={{#expr:(34*.95+18*.9+21.5*.9) round 2}}'''</big>
 
----
 
----
 
'''[[Force Conduit (3.5e Class)|Force Conduit]](Sith/Jedi):''' Synergizes [[SRD:Monk|monk]] and [[SRD:Psychic Warrior|psychic warrior]].
 
'''[[Force Conduit (3.5e Class)|Force Conduit]](Sith/Jedi):''' Synergizes [[SRD:Monk|monk]] and [[SRD:Psychic Warrior|psychic warrior]].
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Synergy:
 
Synergy:
*At 5th:
+
*At 5th:A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (3pp, +2), metaphysical weapon (5pp, +2).
**A wildknife without prep: surged mind blade (2d6+1) = 3d6+4 (15).
+
**''Mind Blades(2):'' 3d6+5 surged-augmented mind blade, 6((20Str+2BW-10)/2)+1weapon(BW) '''=22.5'''
**A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (w/ 3pp, +4), metaphysical weapon (5pp, +2); plus surged mind blade (2d6+1) = 3d6+10 (21).
+
**''Attack:'' [[SRD:Two-Weapon Fighting (Feat)|two-weapon fighting]] feat, BAB +3, -2 two weapon fighting, total attack '''=+13/+13'''
*At 10th: All math assumes Strength score of 20, and full BAB hits.
+
**''Total DPR:'' Vs. 18AC<big>'''={{#expr:(22.5*.8*2)/3 round 2}}'''</big>
**A wildknife without prep: surged mind blade (4d6+2) = 5d6+7 (49).
+
*At 10th: A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (w/ 9pp, +2; [[SRD:Quicken Power|quickened]]), weapon of energy (7pp, +1d6), metaphysical weapon (9pp, +3).
**A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (w/ 9pp, +4; [[SRD:Quicken Power|quickened]]), weapon of energy (7pp, +1d6), metaphysical weapon (5pp, +2); plus surged mind blade (4d6+2) = 6d6+13 (68).
+
**''Mind Blades(2):'' 6d6+7 surged-augmented mind blade, 7((20Str+5BW-10)/2)+2weapon(BW) '''=37'''
*At 20th: All math assumes Strength score of 24, and full BAB hits.
+
**''Attack:'' [[SRD:Improved Two-Weapon Fighting|improved two-weapon fighting]] feat, BAB +7, -2 two weapon fighting, total attack '''=+21/+16/+21/+16'''
**A wildknife without prep: surged mind blade (10d6+5) = 11d6+12 (167).
+
**''Total DPR:'' Vs. 25AC<big>'''={{#expr:(37*.85*2+37*.6*2)/3 round 2}}'''</big>
**A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (14pp, +8; quickened), weapon of energy (7pp, +1d6), metaphysical weapon (13pp, +4); plus surged mind blade (10d10+5) = 11d6+24 (188).
+
*At 20th: A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (14pp, +4; quickened), weapon of energy (7pp, +1d6), metaphysical weapon (17pp, +5).
 +
**''Mind Blades(2):'' 12d6+14 surged-augmented mind blade, 13((20Str+16BW-10)/2)+5weapon(BW) '''=74'''
 +
**''Attack:'' [[SRD:Greater Two-Weapon Fighting|greater two-weapon fighting]] feat, BAB +15, total attack '''=+47/+42/+37/+47/+42/+37'''
 +
**''Total DPR:'' Vs. 40AC<big>'''={{#expr:(74*.95*4+74*.9*2)/3 round 2}}'''</big>
 +
*Following a surge a wildknife may have surging euphoria (so long as they did not enervate). This gives them a continuous bonus to damage (based on how high their wild surge was), that last for a number of rounds equal to their wild surge level.
 
----
 
----
 
'''[[Undead Stalker (3.5e Class)|Undead Stalker]]:''' The stalker focuses on hunting and killing undead, treating them like favored enemies, like [[SRD:Ranger|rangers]]. Then gains the ability to turn and smite them like [[SRD:Paladin|paladins]]. Additionally, they can sneak attack undead like [[SRD:Rogue|rogues]]. Lastly, they gain a minor spell list that merges paladin and ranger spells.
 
'''[[Undead Stalker (3.5e Class)|Undead Stalker]]:''' The stalker focuses on hunting and killing undead, treating them like favored enemies, like [[SRD:Ranger|rangers]]. Then gains the ability to turn and smite them like [[SRD:Paladin|paladins]]. Additionally, they can sneak attack undead like [[SRD:Rogue|rogues]]. Lastly, they gain a minor spell list that merges paladin and ranger spells.

Revision as of 05:25, 1 May 2019

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Author: Franken Kesey (talk)
Date Created: 04/29/19
Status: Work in progress
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All classes that were made with synergized elements of other classes.

Classes

The Balanced Wealth variant rule was used for all the below numbers. With the assumption that the primary ability score starts at 16, and a racial bonus of +2. AC is calculated as ECL*1.5+10.

Apex: The first few levels the apex specializes in the natural extraordinary features of a druid, gaining an animal companion, natural skill bonuses, senses, wild empathy, woodland stride, trackless step. But do not gain any spellcasting abilities. At 2nd level, an apex gains a rage (like a barbarian), at 11th this rage increases the apex’s size. At 3rd, an apex gains a single powerful animal form, which most other features advance with. A later levels, an apex gains more forms.

Synergy: Standard action to turn into a beast, then no action to rage (except hulking rage).

  • At 5th: Total modifier changes: +8Str, +8Con, +2Will, –2AC.
    • Primary Claw: 1d6(claw)+10((28Str+2BW-10)/2)+1weapon(BW) =14.5
    • Secondary Claw: 1d6(claw)+5((28Str+2BW-10)/4) =8.5
    • Bite: 1d8(bite)+5((28Str+2BW-10)/4) =9.5
    • Attack: multiattack feat, BAB +3, total attack =+14/+13/+13
    • Total DPR: Vs. 18AC=26.73
  • At 10th: Primal form increases one size, total modifier changes: +12Str, +10Con, -2Dex, +2Will, –2AC, enlarged size.
    • Primary Claw: 1d8(claw)+13((32Str+5BW-10)/2)+2weapon(BW) =19.5
    • Secondary Claw: 1d8(claw)+6((32Str+5BW-10)/4) =10.5
    • Bite: 2d6(bite)+6((32Str+5BW-10)/4) =13
    • Attack: improved multiattack feat, BAB +7, large-sized -1, total attack =+21/+19/+19
    • Total DPR: Vs. 25AC=34.2
  • At 20th: Full-round action for hulking rage, which increases size by one; total modifier changes: +18Str, +10Con, -2Dex, +3Will, –2AC. The hulking rage causes 1 point Constitution burn every 2 rounds.
    • Primary Claw: 2d6(claw)+22((38Str+16BW-10)/2)+5weapon(BW) =34
    • Secondary Claw: 2d6(claw)+11((38Str+16BW-10)/4) =18
    • Bite: 3d6(bite)+11((38Str+16BW-10)/4) =21.5
    • Attack: improved multiattack feat, BAB +15, huge -sized -2, total attack =+42/+37/+37
    • Total DPR: Vs. 40AC=67.85

Force Conduit(Sith/Jedi): Synergizes monk and psychic warrior.

Synergy:

  • At 5th:
  • At 10th:
  • At 20th:

Psychic Stalker: Synergizes psion and rogue.

Synergy:

  • At 5th:
  • At 10th:
  • At 20th:

Wildknife: The wildknife gain a mind blade that can be altered and thrown, like a soulknife. At later levels, the wild knife can surge and use powers, like a wilder, and also surge his mind blade.

Synergy:

  • At 5th:A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (3pp, +2), metaphysical weapon (5pp, +2).
    • Mind Blades(2): 3d6+5 surged-augmented mind blade, 6((20Str+2BW-10)/2)+1weapon(BW) =22.5
    • Attack: two-weapon fighting feat, BAB +3, -2 two weapon fighting, total attack =+13/+13
    • Total DPR: Vs. 18AC=12
  • At 10th: A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (w/ 9pp, +2; quickened), weapon of energy (7pp, +1d6), metaphysical weapon (9pp, +3).
    • Mind Blades(2): 6d6+7 surged-augmented mind blade, 7((20Str+5BW-10)/2)+2weapon(BW) =37
    • Attack: improved two-weapon fighting feat, BAB +7, -2 two weapon fighting, total attack =+21/+16/+21/+16
    • Total DPR: Vs. 25AC=35.77
  • At 20th: A wildknife with two rounds to prep: who has the following cast on himself/weapon: animal affinity (14pp, +4; quickened), weapon of energy (7pp, +1d6), metaphysical weapon (17pp, +5).
    • Mind Blades(2): 12d6+14 surged-augmented mind blade, 13((20Str+16BW-10)/2)+5weapon(BW) =74
    • Attack: greater two-weapon fighting feat, BAB +15, total attack =+47/+42/+37/+47/+42/+37
    • Total DPR: Vs. 40AC=138.13
  • Following a surge a wildknife may have surging euphoria (so long as they did not enervate). This gives them a continuous bonus to damage (based on how high their wild surge was), that last for a number of rounds equal to their wild surge level.

Undead Stalker: The stalker focuses on hunting and killing undead, treating them like favored enemies, like rangers. Then gains the ability to turn and smite them like paladins. Additionally, they can sneak attack undead like rogues. Lastly, they gain a minor spell list that merges paladin and ranger spells.

Synergy: Against favored enemy undead. Only action requirements are weapon attacks (specials do not require it).

  • At 5th: Favored Enemy +4, Sneak Attack 2d6, Smite Undead 5+Cha modifier; additionally gain the two weapon fighting feat;
  • At 10th: Favored Enemy +6, Sneak Attack 5d6, Smite Undead 10+Cha modifier; additionally gain improved two weapon fighting feat;
  • At 20th: Favored Enemy +10, Sneak Attack 10d6, Smite Undead 20+Cha modifier; additionally gain greater two weapon fighting feat.

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