Difference between revisions of "SRD5:Dragon Turtle"
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{{5e Ability|Tail|''Melee Weapon Attack:'' +13 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 26 (3d12+7) {{srd5lc|Bludgeoning}} damage. If the target is a creature, it must succeed on a {{SRD5|DC}} 20 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be {{srd5lc|Push}}ed up to 10 feet away from the dragon turtle and knocked {{srd5lc|Prone}}.}} | {{5e Ability|Tail|''Melee Weapon Attack:'' +13 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 26 (3d12+7) {{srd5lc|Bludgeoning}} damage. If the target is a creature, it must succeed on a {{SRD5|DC}} 20 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be {{srd5lc|Push}}ed up to 10 feet away from the dragon turtle and knocked {{srd5lc|Prone}}.}} | ||
− | {{5e Ability|Steam Breath | + | {{5e Ability|Steam Breath|limit={{SRD5|Recharge}} 5-6|The dragon turtle exhales scalding steam in a 60-foot {{srd5lc|Cone}}. Each creature in that area must make a DC 18 {{SRD5|Constitution}} saving throw, taking 52 (15d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant {{srd5lc|Resistance}} against this damage.}} |
}} | }} | ||
==Sources== | ==Sources== |
Revision as of 16:58, 9 December 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Dragon Turtle | ||||||||||||
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Gargantuan Dragon, Neutral | ||||||||||||
Armor Class: 20 (natural armor) | ||||||||||||
Hit Points: 341 (22d20+110) | ||||||||||||
Speed: 20 ft., swim 40 ft. | ||||||||||||
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Saving Throws: Dex +6, Con +11, Wis +7 | ||||||||||||
Damage Resistances: fire | ||||||||||||
Senses: darkvision 120 ft., passive Perception 11 | ||||||||||||
Languages: Aquan, Draconic | ||||||||||||
Challenge: 17 (18,000 xp)Proficiency Bonus (PB): +6 | ||||||||||||
Amphibious. The dragon turtle can breathe air and water.
ActionsMultiattack. The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks. Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12+7) piercing damage. Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8+7) slashing damage. Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12+7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone. Steam Breath (Recharge 5-6). The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant resistance against this damage. |
Sources
Alignment | Neutral + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
CRval | 17 + |
Canon | true + |
Challenge Rating | 17 + |
Creature Name | Dragon Turtle + |
Experience Points | 18,000 + |
Features | Amphibious +, Multiattack +, Bite +, Claw +, Tail +, Steam Breath + and {{{feature1}}} + |
Hit Dice | 22d20+110 + |
Hit Points | 341 + |
Name | Dragon Turtle + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Size | Gargantuan + |
SortText | Dragon Turtle 5e + |
Title | Dragon Turtle + |
Type | Dragon + |