Difference between revisions of "SRD5:Cloak of the Bat"
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{{5e Magic Item | {{5e Magic Item | ||
|name=Cloak of the Bat <!-- name of magic item --> | |name=Cloak of the Bat <!-- name of magic item --> | ||
|sorttext= <!--blank, or category sort--> | |sorttext= <!--blank, or category sort--> | ||
+ | |canon=true | ||
|type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | |type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | ||
|typenote= <!-- Note following type. ex. ammunition --> | |typenote= <!-- Note following type. ex. ammunition --> | ||
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While wearing the cloak in an area of dim light or darkness, you can use your {{srd5lc|Action}} to cast ''{{srd5lc|Polymorph}}'' on yourself, transforming into a bat. While you are in the form of the bat, you retain your {{SRD5|Intelligence}}, {{SRD5|Wisdom}}, and {{SRD5|Charisma}} scores. The cloak can’t be used this way again until the next dawn. <!--Description of the magic item, rules, and abilities --> | While wearing the cloak in an area of dim light or darkness, you can use your {{srd5lc|Action}} to cast ''{{srd5lc|Polymorph}}'' on yourself, transforming into a bat. While you are in the form of the bat, you retain your {{SRD5|Intelligence}}, {{SRD5|Wisdom}}, and {{SRD5|Charisma}} scores. The cloak can’t be used this way again until the next dawn. <!--Description of the magic item, rules, and abilities --> | ||
+ | }} | ||
+ | {{beyondsrd}} | ||
+ | {{5e Replicated Magic Item | ||
+ | |prerequisite=14th-level {{5ep|Artificer}} | ||
+ | |item=A cloak | ||
+ | |attunement=true | ||
+ | |artificer canon=true | ||
}} | }} | ||
==Sources== | ==Sources== | ||
* [[SRD-OGL v5.1]] | * [[SRD-OGL v5.1]] | ||
+ | * {{pub|Wayfinder's Guide to Eberron}} ''(2019-11-19 release)'' replaces information from: | ||
+ | ** {{pub|UA Artificer 2019}} | ||
+ | ** {{pub|UA Artificer2 2019}} | ||
{{SRD5 Footer|Magic Item}} | {{SRD5 Footer|Magic Item}} | ||
{{navboxes}} | {{navboxes}} | ||
[[Category:SRD5 Magic Items]] | [[Category:SRD5 Magic Items]] |
Latest revision as of 17:34, 11 December 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Cloak of the Bat
Magic Wondrous Item, rare (requires attunement)
While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.
While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn.
This section exceeds the text of the SRD |
Artificer Replication
Eberron |
Setting |
Artificer Infused Magic Item
Prerequisite: 14th-level Artificer
Item: A cloak (requires attunement)
Sources[edit]
- SRD-OGL v5.1
- Wayfinder's Guide to Eberron (2019-11-19 release) replaces information from:
Back to Main Page → SRD5 → SRD5:Equipment → SRD5:Magic Item
Artificer Canon | true + |
Artificer Infused Item | true + |
Attunement | true + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Canon | true + |
Item | A cloak + |
Item Type | Wondrous Item + |
Prerequisite | 14th-level Artificer + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Rarity | Rare + |
Setting | Eberron + |
Title | Cloak of the Bat + |