Difference between revisions of "Drilling (3.5e Equipment)"
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[[Summary::The point of your weapon starts rotating when hitting your enemies.]] This enhancement may be granted only to piercing weapons. The weapon's business edge becomes spiral. | [[Summary::The point of your weapon starts rotating when hitting your enemies.]] This enhancement may be granted only to piercing weapons. The weapon's business edge becomes spiral. | ||
− | Whenever you hit an enemy, you may ignore its armor bonus to AC, for a value equal to your weapon bonus (up to +5). | + | Whenever you hit an enemy, you may ignore its armor or natural armor bonus to AC, for a value equal to your weapon bonus (up to +5). |
Moderate Transmutation; CL 6th; [[Craft Magic Arms and Armor]], ''[[keen edge]]''; Price: [[Cost::+2]]. | Moderate Transmutation; CL 6th; [[Craft Magic Arms and Armor]], ''[[keen edge]]''; Price: [[Cost::+2]]. |
Latest revision as of 19:58, 28 May 2021
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Drilling[edit]
A drilling sound anticipates the coming of the Drill Knights.
The point of your weapon starts rotating when hitting your enemies. This enhancement may be granted only to piercing weapons. The weapon's business edge becomes spiral.
Whenever you hit an enemy, you may ignore its armor or natural armor bonus to AC, for a value equal to your weapon bonus (up to +5).
Moderate Transmutation; CL 6th; Craft Magic Arms and Armor, keen edge; Price: +2.
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