Difference between revisions of "FT25 Assault System (3.5e Equipment)"

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<small> &larr;This was made to be used on [[Bot (3.5e Subtype)|bot]]s and [[Vehicle (3.5e Subtype)|vehicle]]s</small>
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<small> &larr;This was made to be used on [[Bot (3.5e Subtype)|bots]] and [[Vehicle (3.5e Subtype)|vehicles]]</small>
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<small> &larr;[[Future Technology (3.5e Equipment)|Future Technology]]</small>
 
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==XK24 Assault System==
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{{3.5e Mundane Weapon
[[Summary::A XK24 assault system attacks with laser guns, bombs and a force gun.]] By default, the XK24 system comes with two laser gun, a force gun, a shield of 30, and 100 laser, 10 bomb and 10 force gun ammo. Unless noted otherwise in a vehicle entry, all can be controlled by a gunner. However, it requires a full round action to switch between each gun system. See below for each sub-components features:
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|weap=FT25 Assault System
*Beam Weapon: The XK24 comes with a medium-sized [[XK11 Beam Weapon (3.5e Equipment)|beam weapon]], which has two different firing modes (see page).
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*Bombs: The XK24 comes with [[XK06 Cell (3.5e Equipment)|XK06 cell]] bombs. These can be dropped as attack actions and detonate on impact.
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*Force Gun: The XK24 comes with a [[XK16 Force Gun (3.5e Equipment)|force gun]], which can be fired as a full-round action (see page).
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*Shields: The XK24 comes with the [[Shield (3.5e Creature Ability)|shield special ability]], granting it a +3 deflection bonus and 30 extra HP; the shield regenerates 3 HP per round.
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|cost=4500
 
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|sdamage=Varies
''Craft (Xeno-):'' Creatures with the [[Craft Xeno- (3.5e Skill)|craft (xeno-weaponsmithing)]] skill can craft XK24s and their ammo.
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|mdamage=Varies
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|crit=x2
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|range=Varies
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|weight=120
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|type=Varies
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|hp=40
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|hardness=30}}
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{{:Template:FT Shield|FT25|1|1|2|10|red|15|11|A multi-weapon system with an energy shield, sniperifle, laser and launcher.}}
  
A XK24 Assault System costs [[Cost::35,000 gp]]. (Info for table, ignore: [[Damage::Varies]] [[Range::Varies]].)
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'''Weapons:''' The FT25 comes with a [[FT06 Sniperifle (3.5e Equipment)|FT06]], [[FT15 Laser (3.5e Equipment)|FT15]] and [[FT16 Launcher (3.5e Equipment)|FT16]] (all medium sized). However, only one can be fired at once (by one gunner); it requires a full-round action to switch between weapons.
 
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{{3.5e Mundane Weapons Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Equipment]] [[Category:Weapon]] [[Category:XK]]
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{{3.5e Futuristic Weapons Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Equipment]] [[Category:Weapon]] [[Category:Futuristic]] [[Category:FT]]
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{{Navboxes}}

Latest revision as of 17:29, 1 July 2021

←This was made to be used on bots and vehicles

Future Technology

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Author: Franken Kesey (talk)
Date Created: 03/17/19
Status: Fin
Editing: In talk page.
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FT25 Assault System

Exotic Two-Handed Projectile

Cost: 4500 gp
Damage (Small): Varies
Damage (Medium)1: Varies
Critical: x2
Range Increment: Varies'
Weight2: 120 lbs
Type3: Varies
HP4: 40
Hardness: 30

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

FT Shield: A multi-weapon system with an energy shield, sniperifle, laser and launcher. A FT25 has a shield bonus of +1(+1 see below), armor check penalty of -2, and arcane spell failure chance of 10%. A FT25 gives a slight red glow when attacked. This glow vanishes when the shield runs out of temporary HP.

What makes the FT25 unique from other shields is its shield ability. This ability grants 15 temporary HP, a deflection bonus to AC of +1, and regenerates 15HP per round. If the armor runs out of temporary HP, it losses the defection bonus to AC. (In essence the shield reduces damage by 15 total and recharges once per round.)

Craft (Xeno-): Creatures with 11 ranks in craft (xeno-armor) can craft a FT25.

Weapons: The FT25 comes with a FT06, FT15 and FT16 (all medium sized). However, only one can be fired at once (by one gunner); it requires a full-round action to switch between weapons.


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Franken Kesey's Homebrew (123 Articles)
Franken Keseyv
AuthorFranken Kesey +
ClassProjectile +
Cost4500 gp +
Criticalx2 +
DamageVaries +
Damage TypeVaries +
Hardness30 +
Hit Points40 +
Identifier3.5e Equipment +
ProficiencyExotic +
RangeVaries +
RatingUndiscussed +
SizeTwo-Handed +
SummaryA multi-weapon system with an energy shield, sniperifle, laser and launcher. +
TitleFT25 Assault System +
Weight120 +