Difference between revisions of "Commando (3.5e Alternate Class Feature)"

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{{author
 
{{author
 
|author_name=Leziad
 
|author_name=Leziad
 +
|contributors=Frank and K, Ghostwheel
 
|date_created=20th February 2016
 
|date_created=20th February 2016
|status=Finished
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|status=Complete}}
}}
 
  
 
{{3.5e Alternate Class Feature
 
{{3.5e Alternate Class Feature
 
|name=Commando
 
|name=Commando
|summary=Some fighter do not simply relies on brute strength, the commando also relies on stealth and cunning to take down his enemies.
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|summary=Relying on stealth rather than brute force, a commando strikes from the shadow.
 
|prereq=
 
|prereq=
 
|class=[[SRD:Fighter|Fighter]]
 
|class=[[SRD:Fighter|Fighter]]
 
|level=1st-20th
 
|level=1st-20th
|replaces=A Commando has a d8 instead of a d10, additionally she receive no bonus feat at 2nd, 6th and 12th.
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|replaces=Bonus Feats.
|benefit=A Commando gain Sudden Strike as a Ninja<sup>[[Publication:Complete Adventurer|CA]]</sup> of her class level, additionally she possess 6 skill points per level and has the same class skill list as a [[SRD:Rogue|Rogue]].
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|benefit=A Commando gain access to the following class features:
 
}}
 
}}
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'''Skills:''' The fighter's skill list and skill points changes to the following;
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''(6 + [[Int]] modifier) [[SRD:Appraise Skill|Appraise]] ([[SRD:Intelligence|Int]]), [[SRD:Balance Skill|Balance]] ([[SRD:Dexterity|Dex]]), [[SRD:Bluff Skill|Bluff]] ([[SRD:Charisma|Cha]]), [[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Decipher Script Skill|Decipher Script]] ([[SRD:Intelligence|Int]]), [[SRD:Diplomacy Skill|Diplomacy]] ([[SRD:Charisma|Cha]]), [[SRD:Disable Device Skill|Disable Device]] ([[SRD:Intelligence|Int]]), [[SRD:Disguise Skill|Disguise]] ([[SRD:Charisma|Cha]]), [[SRD:Escape Artist Skill|Escape Artist]] ([[SRD:Dexterity|Dex]]), [[SRD:Forgery Skill|Forgery]] ([[SRD:Intelligence|Int]]), [[SRD:Gather Information Skill|Gather Information]] ([[SRD:Charisma|Cha]]), [[SRD:Hide Skill|Hide]] ([[SRD:Dexterity|Dex]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Knowledge Skill|Knowledge]] (local) ([[SRD:Intelligence|Int]]), [[SRD:Listen Skill|Listen]] ([[SRD:Wisdom|Wis]]), [[SRD:Move Silently Skill|Move Silently]] ([[SRD:Dexterity|Dex]]), [[SRD:Open Lock Skill|Open Lock]] ([[SRD:Dexterity|Dex]]), [[SRD:Perform Skill|Perform]] ([[SRD:Charisma|Cha]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), [[SRD:Search Skill|Search]] ([[SRD:Intelligence|Int]]), [[SRD:Sense Motive Skill|Sense Motive]] ([[SRD:Wisdom|Wis]]), [[SRD:Sleight of Hand Skill|Sleight of Hand]] ([[SRD:Dexterity|Dex]]), [[SRD:Spot Skill|Spot]] ([[SRD:Wisdom|Wis]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]), [[SRD:Tumble Skill|Tumble]] ([[SRD:Dexterity|Dex]]), [[SRD:Use Magic Device Skill|Use Magic Device]] ([[SRD:Charisma|Cha]]), [[SRD:Use Rope Skill|Use Rope]] ([[SRD:Dexterity|Dex]]).
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'''Weapon Proficiency:''' A Commando is proficient with one exotic crossbows or exotic firearms in addition of her normal fighter proficiency.
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'''Sudden Strike {{Ex}}:''' A Commando possesses Sudden Strike as a Ninja<sup>[[Publication:Complete Adventurer|CA]]</sup> of her class level.
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'''Armored Stealth {{Ex}}:''' A 2nd level Commando reduce her armor check penalty by her half class level when using [[SRD:Hide Skill|Hide]] or [[SRD:Move Silently Skill|Move Silently]].
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'''CQC Training {{Ex}}:''' A 3rd level Commando receive [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]] and [[Masterwork Body (3.5e Feat)|Masterwork Body]] as bonus feats. If she later gains Improved Unarmed Strike (or already possesses it) as a bonus feat she instead gains Superior Unarmed Strike<sup>ToB</sup>.
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'''Rogue Trick:''' At 4th level and each 2 level thereafter the Commando Fighter gain a single [[Grimoire Rogue (3.5e Alternate Class Feature)#Rogue Trick|Rogue Trick]]. She gains access to the advanced list at level 10 as normal.
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'''Rapid Stealth {{Ex}}:''' At level 5, the Commando does not suffer the -10 penalty to Move Silently or Hide for moving at her full normal speed. She still suffers the normal -20 penalties to hide and move silently for running or fighting if she performs those actions.
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'''Silent Takedown {{Ex}}:''' A 5th level Commando gain [[Throat Punch (3.5e Feat)|Throat Punch]] as a bonus feat and may perform it with any weapon she has [[SRD:Weapon Focus|Weapon Focus]] in addition to Unarmed Strike.
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'''Death Attack {{Ex}}:''' A 6th level Commando gain Death Attack as an [[SRD:Assassin|Assassin]] and the [[Ranged Death Attack (3.5e Feat)|Ranged Death Attack]] feat, the DC of her Death Attack DC 10 +1/2 Class + the highest between her [[Dexterity]] and [[Intelligence]] bonus. Instead of the normal paralyze option she may make her target [[SRD:Unconscious|Unconscious]] for 1d4x10 minutes.
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'''Hide in Plain Sight {{Su}}:''' At 8th level, an commando can use the [[SRD:Hide Skill|Hide]] skill even while being observed. As long as he is within 10 feet of some sort of shadow, a commando can hide himself from view in the open without having anything to actually hide behind.
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'''Aggressive Stealth {{Ex}}:''' A Commando of 11th level does not suffer the -20 penalty to Hide or Move Silently checks for running or fighting.
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{{3.5e Alternate Class Features Breadcrumb}}
 
{{3.5e Alternate Class Features Breadcrumb}}
 
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Alternate Class Feature]]
 
[[Category:Alternate Class Feature]]
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[[Category:WotC Alternate Class Feature]]
 
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Latest revision as of 02:02, 11 January 2022

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Author: Leziad (talk)
Contributors: Frank and K,
Ghostwheel
Date Created: 20th February 2016
Status: Complete
Editing: Clarity edits only please
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Commando

Relying on stealth rather than brute force, a commando strikes from the shadow.

Class: Fighter

Level: 1st-20th

Replaces: Bonus Feats.

Benefit: A Commando gain access to the following class features:


Skills: The fighter's skill list and skill points changes to the following; (6 + Int modifier) Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), Use Rope (Dex).

Weapon Proficiency: A Commando is proficient with one exotic crossbows or exotic firearms in addition of her normal fighter proficiency.

Sudden Strike (Ex): A Commando possesses Sudden Strike as a NinjaCA of her class level.

Armored Stealth (Ex): A 2nd level Commando reduce her armor check penalty by her half class level when using Hide or Move Silently.

CQC Training (Ex): A 3rd level Commando receive Improved Unarmed Strike and Masterwork Body as bonus feats. If she later gains Improved Unarmed Strike (or already possesses it) as a bonus feat she instead gains Superior Unarmed StrikeToB.

Rogue Trick: At 4th level and each 2 level thereafter the Commando Fighter gain a single Rogue Trick. She gains access to the advanced list at level 10 as normal.

Rapid Stealth (Ex): At level 5, the Commando does not suffer the -10 penalty to Move Silently or Hide for moving at her full normal speed. She still suffers the normal -20 penalties to hide and move silently for running or fighting if she performs those actions.

Silent Takedown (Ex): A 5th level Commando gain Throat Punch as a bonus feat and may perform it with any weapon she has Weapon Focus in addition to Unarmed Strike.

Death Attack (Ex): A 6th level Commando gain Death Attack as an Assassin and the Ranged Death Attack feat, the DC of her Death Attack DC 10 +1/2 Class + the highest between her Dexterity and Intelligence bonus. Instead of the normal paralyze option she may make her target Unconscious for 1d4x10 minutes.

Hide in Plain Sight (Su): At 8th level, an commando can use the Hide skill even while being observed. As long as he is within 10 feet of some sort of shadow, a commando can hide himself from view in the open without having anything to actually hide behind.

Aggressive Stealth (Ex): A Commando of 11th level does not suffer the -20 penalty to Hide or Move Silently checks for running or fighting.



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Leziad's Homebrew (4507 Articles)
Leziadv
AuthorLeziad +
ClassFighter +
Identifier3.5e Alternate Class Feature +
Rated BySpanambula +
RatingRating Pending +
SummaryRelying on stealth rather than brute force, a commando strikes from the shadow. +
TitleCommando +