Difference between revisions of "Talk:Specialized Heavy Ray (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Damage Dice)
Line 10: Line 10:
  
 
This goes for this spell and its predecessor. Are you certain about having disintegrate-tier damage on an AoE-line [[Reflex]] save is a good idea? That and d12s are notably swingy. I am curious about why you went with this damage dice, especially at moderate level. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 16:45, 28 April 2022 (UTC)
 
This goes for this spell and its predecessor. Are you certain about having disintegrate-tier damage on an AoE-line [[Reflex]] save is a good idea? That and d12s are notably swingy. I am curious about why you went with this damage dice, especially at moderate level. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 16:45, 28 April 2022 (UTC)
 +
 +
:Come to think of it, I have to agree with Leziad on this. I was unsure about the damage output myself, but didn't give any thought to it. I think these spells can retain their value even if you reduce the damage die. Or increase the balance level. --[[User:The bluez in the dungeon|The bluez in the dungeon]] ([[User talk:The bluez in the dungeon|talk]]) 20:56, 28 April 2022 (UTC)

Revision as of 20:56, 28 April 2022

Ratings

RatedFavor.png The bluez in the dungeon favors this article and rated it 4 of 4!
I nice follow-up to your heavy ray spell

I'd just add to both spells a clause that specify that the damage is physical in natura, otherwise it wouldn't interact with DR/any metal


Damage Dice

This goes for this spell and its predecessor. Are you certain about having disintegrate-tier damage on an AoE-line Reflex save is a good idea? That and d12s are notably swingy. I am curious about why you went with this damage dice, especially at moderate level. --Leziad (talk) 16:45, 28 April 2022 (UTC)

Come to think of it, I have to agree with Leziad on this. I was unsure about the damage output myself, but didn't give any thought to it. I think these spells can retain their value even if you reduce the damage die. Or increase the balance level. --The bluez in the dungeon (talk) 20:56, 28 April 2022 (UTC)
FavoredThe bluez in the dungeon +