Difference between revisions of "Talk:Specialized Heavy Ray (3.5e Spell)"
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This goes for this spell and its predecessor. Are you certain about having disintegrate-tier damage on an AoE-line [[Reflex]] save is a good idea? That and d12s are notably swingy. I am curious about why you went with this damage dice, especially at moderate level. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 16:45, 28 April 2022 (UTC) | This goes for this spell and its predecessor. Are you certain about having disintegrate-tier damage on an AoE-line [[Reflex]] save is a good idea? That and d12s are notably swingy. I am curious about why you went with this damage dice, especially at moderate level. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 16:45, 28 April 2022 (UTC) | ||
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+ | :Come to think of it, I have to agree with Leziad on this. I was unsure about the damage output myself, but didn't give any thought to it. I think these spells can retain their value even if you reduce the damage die. Or increase the balance level. --[[User:The bluez in the dungeon|The bluez in the dungeon]] ([[User talk:The bluez in the dungeon|talk]]) 20:56, 28 April 2022 (UTC) |
Revision as of 20:56, 28 April 2022
Ratings
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The bluez in the dungeon favors this article and rated it 4 of 4! |
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I nice follow-up to your heavy ray spell
I'd just add to both spells a clause that specify that the damage is physical in natura, otherwise it wouldn't interact with DR/any metal |
Damage Dice
This goes for this spell and its predecessor. Are you certain about having disintegrate-tier damage on an AoE-line Reflex save is a good idea? That and d12s are notably swingy. I am curious about why you went with this damage dice, especially at moderate level. --Leziad (talk) 16:45, 28 April 2022 (UTC)
- Come to think of it, I have to agree with Leziad on this. I was unsure about the damage output myself, but didn't give any thought to it. I think these spells can retain their value even if you reduce the damage die. Or increase the balance level. --The bluez in the dungeon (talk) 20:56, 28 April 2022 (UTC)