Difference between revisions of "Rien's Rotting Touch (3.5e Spell)"

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{{author
 
{{author
 
|author_name=ThunderGod Cid
 
|author_name=ThunderGod Cid
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|balance=Very High
 
|date_created=July 21, 2010
 
|date_created=July 21, 2010
 
|status=Complete
 
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{{3.5e Spell
 
{{3.5e Spell
|name=Rotfinger
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|name=Rien's Rotting Touch
 
|school=Transmutation
 
|school=Transmutation
|lvl=Sorcerer/Wizard 6
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|lvl=Cleric 5, Druid 5, Sorcerer/Wizard 5, [[Plague (3.5e Cleric Domain)|Plague]] 5
 
|comp=V, S
 
|comp=V, S
 
|casttime=standard
 
|casttime=standard
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|tsea=t
 
|tsea=t
 
|subj=One creature or object
 
|subj=One creature or object
|save=Fortitude negates
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|save=Fortitude negates (object)
 
|sr=Yes
 
|sr=Yes
|summary=The target magically ages and rots away, sustainin penalties and possibly even dying.
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|summary=The target magically ages and rots away, sustaining penalties to physical ability scores and possibly even dying.
 
}}
 
}}
  
This spell causes whatever the caster touches to wither and die. A living creature struck by this spell must succeed on a [[SRD:Saving Throw#Fortitude|Fortitude]] save or be magically aged up to one [[SRD:Race Descriptions#Vital Statistics#Aging Effects|age category]] for every five caster levels. If the aging takes the target past the venerable age, they must make another Fortitude save (using their adjusted [[SRD:Constitution|Constitution]] score) or die.  
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This spell causes whatever the caster touches to wither and die. A living creature struck by this spell must succeed on a [[SRD:Saving Throw#Fortitude|Fortitude]] save or be magically aged up to one [[SRD:Race Descriptions#Vital Statistics#Aging Effects|age category]] for every five [[SRD:Caster_Level|caster levels]]. If the aging takes the target past the venerable age, they must make another Fortitude save (using their adjusted [[SRD:Constitution|Constitution]] score) or die.  
  
This spell is not a death effect. If used on an undead or construct, the target must make a save or instantly corrode, taking a penalty to all applicable physical ability scores as if they had aged the maximum number of age categories (use the undead's age before animation or start in adulthood, and assume the same for all constructs). If they fail that save, they must make another the next round or completely decay and be destroyed. Non-magical objects and items get no save to resist destruction, but magical items do.  
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This spell is not a [[SRD:Death Effect|death effect]]. If used on a [[SRD:Construct Type|construct]], [[SRD:Dragon Type|dragon]], or [[SRD:Undead Type|undead]], the target must make a fortitude save or instantly rot, taking a penalty to all applicable physical ability scores as if they had aged the maximum number of age categories (use the undead's age before animation or start in adulthood, and assume the same for all constructs and dragons even though they do not age in the same fashion, if at all). If the target fails its save, the target must make another saving throw the next round or completely decay and be destroyed. Non-magical objects and items get no save to resist destruction, but magical items do.  
  
Any target of this spell that is destroyed vanishes into dust, rendering them unable to be animated as corporeal undead or brought back to life by an effect that requires remains. If a creature is the target, any equipment they are carrying is unaffected.
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This spell’s effects are permanent unless broken by ''[[SRD:Break Enchantment|break enchantment]]'' or ''[[SRD:Remove Curse|remove curse]]'' (but only if the [[SRD:Caster Level|caster level]] exceeds that of this spell‘s caster), ''[[SRD:Greater Restoration|greater restoration]]'', ''[[SRD:Wish|wish]]'', or ''[[SRD:Miracle|miracle]]''. Any creature that is immune to magical aging cannot be affected by this spell, but a creature that is simply immortal is still vulnerable. As with undead and constructs, ageless creatures (such as [[SRD:Outsider Type|outsiders]]) still suffer penalties to physical ability scores.
 
 
This spell’s effects are permanent unless broken by ''[[SRD:Break Enchantment|break enchantment]]'' or ''[[SRD:Remove Curse|remove curse]]'' (but only if the [[SRD:Caster Level|caster level]] exceeds that of this spell‘s caster), ''[[SRD:Greater Restoration|greater restoration]]'', ''[[SRD:Wish|wish]]'', or ''[[SRD:Miracle|miracle]]''. Any creature that is immune to magical aging cannot be affected by this spell, but a creature that is simply immortal is still vulnerable.
 
  
 
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{{3.5e Cleric Spells Breadcrumb}}<br/>
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{{3.5e Druid Spells Breadcrumb}}<br/>
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Spell]]
 
[[Category:Spell]]
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[[Category:Chronomancy]]
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Latest revision as of 01:29, 3 June 2023

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Author: ThunderGod Cid (talk)
Date Created: July 21, 2010
Status: Complete
Editing: Clarity edits only please
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Rien's Rotting Touch
Transmutation
Level: Cleric 5, Druid 5, Sorcerer/Wizard 5, Plague 5
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: One creature or object
Duration: Permanent
Saving Throw: Fortitude negates (object)
Spell Resistance: Yes

This spell causes whatever the caster touches to wither and die. A living creature struck by this spell must succeed on a Fortitude save or be magically aged up to one age category for every five caster levels. If the aging takes the target past the venerable age, they must make another Fortitude save (using their adjusted Constitution score) or die.

This spell is not a death effect. If used on a construct, dragon, or undead, the target must make a fortitude save or instantly rot, taking a penalty to all applicable physical ability scores as if they had aged the maximum number of age categories (use the undead's age before animation or start in adulthood, and assume the same for all constructs and dragons even though they do not age in the same fashion, if at all). If the target fails its save, the target must make another saving throw the next round or completely decay and be destroyed. Non-magical objects and items get no save to resist destruction, but magical items do.

This spell’s effects are permanent unless broken by break enchantment or remove curse (but only if the caster level exceeds that of this spell‘s caster), greater restoration, wish, or miracle. Any creature that is immune to magical aging cannot be affected by this spell, but a creature that is simply immortal is still vulnerable. As with undead and constructs, ageless creatures (such as outsiders) still suffer penalties to physical ability scores.


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ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceVery High +
AuthorThunderGod Cid +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 5 +, Druid 5 +, Sorcerer/Wizard 5 + and Plague 5 +
RangeTouch +
RatingUnrated +
SchoolTransmutation +
SummaryThe target magically ages and rots away, sustaining penalties to physical ability scores and possibly even dying. +
TitleRien's Rotting Touch +