Difference between revisions of "SRD5:Dragon Turtle"

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|languages={{SRD5|Aquan}}, {{SRD5|Draconic}}  
 
|languages={{SRD5|Aquan}}, {{SRD5|Draconic}}  
 
|maturity=Adult
 
|maturity=Adult
|habitat=Mountain, Urban
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|habitat=Coastal, Underwater
 
|cr=17 <!--Challenge Rating-->
 
|cr=17 <!--Challenge Rating-->
 
|xp= <!--Experience points for destroying-->
 
|xp= <!--Experience points for destroying-->
 
|Summary={{5ep|Dragon Turtle}} over 100 years old.
 
|Summary={{5ep|Dragon Turtle}} over 100 years old.
|qualities=
 
{{5e Ability|Amphibious|The dragon turtle can breathe air and water.}}
 
  
|actions=
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|feature1=Amphibious
{{5e Ability|Multiattack|The dragon turtle makes three {{srd5lc|Attack}}s: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.}}
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|flimit1=
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|fdesc1=The dragon turtle can breathe air and water.
  
{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +13 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 26 (3d12+7) {{srd5lc|Piercing}} damage.}}
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|action1=Multiattack
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|alimit1=
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|adesc1=The dragon turtle makes three {{srd5lc|Attack}}s: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.
  
{{5e Ability|Claw|''Melee Weapon Attack:'' +13 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 16 (2d8+7) {{srd5lc|Slashing}} damage.}}
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|action2=Bite
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|alimit2=
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|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +13 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 26 (3d12+7) {{srd5lc|Piercing}} damage.
  
{{5e Ability|Tail|''Melee Weapon Attack:'' +13 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 26 (3d12+7) {{srd5lc|Bludgeoning}} damage. If the target is a creature, it must succeed on a {{SRD5|DC}} 20 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be {{srd5lc|Push}}ed up to 10 feet away from the dragon turtle and knocked {{srd5lc|Prone}}.}}
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|action3=Claw
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|alimit3=
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|adesc3=''Melee Weapon Attack:'' +13 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 16 (2d8+7) {{srd5lc|Slashing}} damage.
  
{{5e Ability|Steam Breath|limit={{SRD5|Recharge}} 5-6|The dragon turtle exhales scalding steam in a 60-foot {{srd5lc|Cone}}. Each creature in that area must make a DC 18 {{SRD5|Constitution}} saving throw, taking 52 (15d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant {{srd5lc|Resistance}} against this damage.}}
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|action4=Tail
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|alimit4=
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|adesc4=''Melee Weapon Attack:'' +13 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 26 (3d12+7) {{srd5lc|Bludgeoning}} damage. If the target is a creature, it must succeed on a {{SRD5|DC}} 20 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be {{srd5lc|Push}}ed up to 10 feet away from the dragon turtle and knocked {{srd5lc|Prone}}.
 +
 
 +
|action5=Steam Breath
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|alimit5={{SRD5|Recharge}} 5-6
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|adesc5=The dragon turtle exhales scalding steam in a 60-foot {{srd5lc|Cone}}. Each creature in that area must make a DC 18 {{SRD5|Constitution}} saving throw, taking 52 (15d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant {{srd5lc|Resistance}} against this damage.
 
}}
 
}}
 
{{SRD5end}}
 
{{SRD5end}}
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Ancient and Adult dragon turtles have lairs and access to both lair actions and regional effects.<ref name="ftod.111-113">{{pub|Fizban's Treasury of Dragons}} p.111-113.</ref>
 
Ancient and Adult dragon turtles have lairs and access to both lair actions and regional effects.<ref name="ftod.111-113">{{pub|Fizban's Treasury of Dragons}} p.111-113.</ref>
 +
{{:Dragon Turtle (5e)/Lair Actions}}
  
 
==Additional Reading==
 
==Additional Reading==

Latest revision as of 18:48, 28 January 2024

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

a.k.a. Adult Dragon Turtle

Dragon Turtle
Image by Nikolaj Potanin
via Mediawiki Commons
CC-BY-SA
Image is not part of the SRD
Dragon Turtle [SRD5 OGL/CC-BY][1] [2] [3] [4]
Gargantuan Dragon (Dragon Turtles), Neutral
Armor Class: 20 (natural armor)
Hit Points: 341 (22d20+110)
Speed: 20 ft., swim 40 ft.
STR DEX CON INT WIS CHA
25 (+7) 10 (+0) 20 (+5) 10 (+0) 17 (+3) 12 (+1)
Saving Throws: Dex +6, Con +11, Wis +7
Damage Resistances: fire
Senses: darkvision 120 ft., passive Perception 11
Languages: Aquan, Draconic
Habitat: Coastal, Underwater
Challenge: 17 (18,000 xp)Proficiency Bonus (PB): +6

Features

Amphibious. The dragon turtle can breathe air and water. 

Actions

Multiattack. The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.

Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12+7) piercing damage.

Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8+7) slashing damage.

Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12+7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

Steam Breath (Recharge 5-6). The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant resistance against this damage.


End of the SRD5 material

"The dragon turtle in the Monster Manual (5e) (and SRD-OGL v5.1) is an adult [dragon turtle]."[4]


Variant: Dragons as Innate Spellcasters[edit]

[5] Many dragons have the ability to innately cast spells. Their Spellcasting Ability is Charisma, which also determines the number of spells it can cast. Dragon turtles have access to the spellcasting trait.[6] [4]


Ancient and Adult dragon turtles have lairs and access to both lair actions and regional effects.[7]

Dragon Turtle's Lair

[8] Dragon turtles make their lairs in underwater caves and coral reefs.

Lair Actions

[8] When fighting inside its lair, an dragon turtle can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Blasting Current.
  • Entangling Kelp.
  • Steam Eruption.

Regional Effects

[8] The region surrounding a legendary dragon turtle's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Diverting Currents.
  • Elemental Portals.
  • Hot Water.

If the dragon dies, these effects fade over the course of 1d10 days.


Additional Reading[edit]

Sources and Notes[edit]

  1. SRD5:
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. 4.0 4.1 4.2 James Wyatt, et. al. (26 October 2021). Fizban's Treasury of Dragons. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 110. Licensed: © Wizards of the Coast (used under fair use clause).
  5. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 86. (paraphrased) Licensed:© Wizards of the Coast (used under 'fair use' clause).
  6. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 86. Licensed: © Wizards of the Coast (used under 'fair use' clause.
  7. Fizban's Treasury of Dragons p.111-113.
  8. FToD p.111-113 (used under 'fair use' clause).

Back to Main PageSRD5Monster

Facts about "Dragon Turtle"
AlignmentNeutral +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval17 +
Canontrue +
Challenge Rating17 +
Creature NameDragon Turtle +
Experience Points18,000 +
FeaturesAmphibious +, Multiattack +, Bite +, Claw +, Tail +, Steam Breath + and {{{feature1}}} +
HabitatMountain + and Urban +
Hit Dice22d20+110 +
Hit Points341 +
MaturityAdult +
NameDragon Turtle +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeGargantuan +
SortTextDragon Turtle Adulte +
SubtypeDragon Turtle +
TitleDragon Turtle +
TypeDragon +