Difference between revisions of "SRD:Manticore"

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{{edition|Manticore}}
 
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=MANTICORE=
 
=MANTICORE=
  
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|size=Large |type=[[SRD:Magical Beast Type|Magical Beast]]
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|hd=6d10+24  |hp=57  
 
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A typical manticore is about 10 feet long and weighs about 1,000 pounds. Manticores speak Common.
 
A typical manticore is about 10 feet long and weighs about 1,000 pounds. Manticores speak Common.
  
===COMBAT===
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===Combat===
  
 
A manticore begins most attacks with a volley of spikes, then closes. In the outdoors, it often uses its powerful wings to stay aloft during battle.
 
A manticore begins most attacks with a volley of spikes, then closes. In the outdoors, it often uses its powerful wings to stay aloft during battle.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' *Manticores have a +4 racial bonus on [[SRD:Spot Skill|Spot]] checks.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' *Manticores have a +4 racial bonus on [[SRD:Spot Skill|Spot]] checks.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Manticore Manticore]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Manticore Manticore]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
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[[Category:Marsh Terrain|{{BASEPAGENAME}}]]
 
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Latest revision as of 15:47, 12 February 2024

Disambiguation.png
Manticore exists in other D&D editions see:

Manticore (disambiguation).

This material is published under the OGL

MANTICORE[edit]

Size/Type: Large Magical Beast
Hit Dice: 6d10+24 (57 hp)
Initiative: +2
Speed: 30 ft. (6 squares), fly 50 ft. (clumsy)
Armor Class: 17 (–1 size, +2 Dex, +6 natural), touch 11, flat-footed 15
Base Attack/Grapple: +6/+15
Attack: Claw +10 melee (2d4+5) or 6 spikes +8 ranged (1d8+2/19–20)
Full Attack: 2 claws +10 melee (2d4+5) and bite +8 melee (1d8+2); or 6 spikes +8 ranged (1d8+2/19–20)
Space/Reach: 10 ft./5 ft.
Special Attacks: Spikes
Special Qualities: Darkvision 60 ft., low-light vision, scent
Saves: Fort +9, Ref +7, Will +3
Abilities: Str 20, Dex 15, Con 19, Int 7, Wis 12, Cha 9
Skills: Listen +5, Spot +9, Survival +1
Feats: Flyby Attack, Multiattack, TrackB, Weapon Focus (spikes)
Environment: Warm marshes
Organization: Solitary, pair, or pride (3–6)
Challenge Rating: 5
Treasure: Standard
Alignment: Usually lawful evil
Advancement: 7–16 HD (Large); 17–18 HD (Huge)
Level Adjustment: +3 (cohort)

A typical manticore is about 10 feet long and weighs about 1,000 pounds. Manticores speak Common.

Combat[edit]

A manticore begins most attacks with a volley of spikes, then closes. In the outdoors, it often uses its powerful wings to stay aloft during battle.

Spikes (Ex): With a snap of its tail, a manticore can loose a volley of six spikes as a standard action (make an attack roll for each spike). This attack has a range of 180 feet with no range increment. All targets must be within 30 feet of each other. The creature can launch only twenty-four spikes in any 24-hour period.

Skills: *Manticores have a +4 racial bonus on Spot checks.

See Wikipedia Entry: Manticore



Back to Main PageSystem Reference DocumentCreatures

Facts about "Manticore"
AlignmentUsually lawful evil +
Challenge Rating5 +
EnvironmentWarm marshes +
Level Adjustment+3 (cohort) +
SizeLarge +
TitleManticore +
TypeMagical Beast +