Difference between revisions of "Githzerai Anarch (5e)"

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{{5epointer|Mordenkainen's Tome of Foes}}
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{{5epointer|sources=MToF, MotM}}
{{5e Monster Pointer
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{{5e Monster
|name=Githzerai Anarch
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|name=Githzerai Anarch  
|sorttext= <!--Usually blank, category sort-->
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|sorttext=
|pub=Mordenkainen's Tome of Foes
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|refs=<ref name="mtof.207">{{Cite Pub|Mordenkainen's Tome of Foes|pages=207}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="motm">{{Cite Pub|Monsters of the Multiverse|pages=142}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="var.align">Variation (alignment) - {{pub|MToF}} variant is {{SRD5|Lawful Neutral}}.</ref>
|size=Medium <!--Medium, Large, etc.-->
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|size=Medium
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|type=Humanoid
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
 
 
|subtype=Gith, Githzerai
 
|subtype=Gith, Githzerai
|align=Lawful Neutral <!--Lawful Good, Chaotic Evil-->
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|align=Any Alignment <!--Lawful Neutral-->  
|hp=144
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|ac=20
|movetype=Walk, Fly
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|acfluff=Psychic Defense
 +
|hp=144  
 +
|hd=  
 +
|speed=30 ft., {{srd5lc|Fly}} 40 ft. ({{srd5lc|Hover}})
 +
 
 +
|saves={{5eStr}}, {{5eDex}}, {{5eInt}}, {{5eWis}}
 +
|skills={{SRD5|Arcana}}, {{SRD5|Insight}}, {{SRD5|Perception}}
 +
|damageresistances= <!--bludgeoning, slashing, piercing-->
 +
|damageimmunity= <!--damage type; fire, radiant-->
 +
|conditionimmunity=
 +
|senses=
 +
|perception=20 <!--Passive-->
 +
|languages={{5elang|Gith}}
 
|cr=16 <!--Challenge Rating-->
 
|cr=16 <!--Challenge Rating-->
|xp= <!--blank for CR 1/8 - CR 30 -->
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|xp= <!--Experience points for destroying-->
|desc=Anarchs are the legendary heads of Githzerai citadels and communities.
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|canon=true
|feature1=Innate Spellcasting (Psionics)
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|pointer=true
 +
|summary=Anarchs are the legendary heads of {{5ed|Githzerai}} citadels and communities.
 +
 
 +
|feature1=Legendary Resistance
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|flimit1=1/Day
 +
|fdesc1={{SRD5trait}} <ref name="var.lr">Variation (legendary resistance}} - {{pub|MotM}} version only.</ref>
 +
 
 
|feature2=Psychic Defense
 
|feature2=Psychic Defense
 +
|flimit2=
 +
|fdesc2=
 +
 
|action1=Multiattack
 
|action1=Multiattack
 +
|alimit1=
 +
|adesc1=
 +
 
|action2=Unarmed Strike
 
|action2=Unarmed Strike
 +
|alimit2=
 +
|adesc2=<ref name="var.us">Variation (unarmed strike) - {{pub|MToF}} version does more damage.</ref> ''{{SRD5|Melee Weapon Attack}}''
 +
 +
|action3=Spellcasting
 +
|alimit3={{SRD5|Psionic}}, {{SRD5|Wisdom}}
 +
|adesc3=<ref name="var.sp">Variation (spellcasting) - {{pub|MToF}} version is a feature rather than an action, and the spell list is different.</ref>
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 +
|baction1=
 +
|blimit1=
 +
|bdesc1=
 +
|reaction1=
 +
|rlimit1=
 +
|rdesc1=
 +
 
|legend1=Strike
 
|legend1=Strike
 +
|lgdlimit1=
 +
|lgddesc1=
 +
 
|legend2=Teleport
 
|legend2=Teleport
 +
|lgdlimit2=
 +
|lgddesc2=
 +
 
|legend3=Change Gravity
 
|legend3=Change Gravity
|lair1=Lightning Bolt
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|lgdlimit3=Costs 3 Actions
|lair2=Creation
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|lgddesc3=
|lair3=Telekinetics
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|regional1=Stabilize Limbo
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|haslair=true
|regional2=Stabilized on Material Plane
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}}
 +
 
 +
 
 +
{{5e Lair
 +
|monster=Githzerai Anarch
 +
|type=Humanoid
 +
|lairdesc=Artificial islands of stability in Limbo<ref name="mtof.207s">summarized - {{pub|MToF}} p.207</ref>
 +
|lairaction1=Create Object
 +
|lairaction2=Move Object
 +
|lairaction3=Psionic Bolt
 +
|lairaction4=
 +
|lairaction5=
 +
|regiondesc=The region surrounding the lair
 +
|regional1=Form Substance
 +
|regional2=Stabilize Object
 +
|regional3=
 +
|regional4=
 +
|regional5=
 +
|ondeath=If the Anarch dies, regional effects dissaper in 1d6 {{srd5lc|Round}}s.
 
}}
 
}}
  
{{5e Footer|Monster}}
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===Found in Adventures===
[[Category:5e Canon Monsters]]
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{{5e Creature Adventure List|Githzerai Anarch}}
[[Category:5e Githzerai|Anarch Githzerai 5e]]
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[[Category:5e Legendary Monsters]]
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==Sources and Notes==
{{navboxes}}
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<references />
 +
[[Category:5e Githzerai|Anarch]]
 +
 
 +
{{5e Footer|Githzerai|Fair Use}}
 +
{{Navboxes}}

Latest revision as of 02:40, 8 August 2024

 5th edition (2014) Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Githzerai Anarch (pointer) [1] [2] [3]
Medium Humanoid (Gith, Githzerai), Any Alignment
Armor Class: 20 (psychic defense)
Hit Points: 144
Speed: 30 ft., fly 40 ft. (hover)
STR DEX CON INT WIS CHA
Saving Throws: Str, Dex, Int, Wis
Skills: Arcana, Insight, Perception
Senses: passive Perception 20
Languages: Gith
Challenge: 16 (15,000 xp)Proficiency Bonus (PB): +5

Features

Legendary Resistance (1/Day). [4] [5]

Psychic Defense.

Actions

Multiattack.

Unarmed Strike. [6] Melee Weapon Attack

Spellcasting (Psionic, Wisdom). [7]

Legendary Actions

The humanoid can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The humanoid regains spent legendary actions at the start of its turn.

Strike.

Teleport.

Change Gravity (Costs 3 Actions).

Unofficial Description: Anarchs are the legendary heads of Githzerai citadels and communities.



Githzerai Anarch's Lair

Artificial islands of stability in Limbo[8]

Lair Actions

When fighting inside its lair, an githzerai anarch can use lair actions. On initiative count 20 (losing initiative ties), the humanoid takes a lair action to cause one of the following effects; the humanoid can’t use the same effect two rounds in a row:

  • Create Object
  • Move Object
  • Psionic Bolt

Regional Effects

The region surrounding the lair

  • Form Substance
  • Stabilize Object

If the Anarch dies, regional effects dissaper in 1d6 rounds.


Found in Adventures[edit]

    No Data


Sources and Notes[edit]

  1. Mike Mearls, Jeremy Crawford, et. al (7 May 2018). Mordenkainen's Tome of Foes. (5e 2014) Wizards of the Coast. ISBN 0786966246. p. 207. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford (17 May 2022). Monsters of the Multiverse. (5e 2014) Wizards of the Coast. ISBN 0786967870. p. 142. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Variation (alignment) - MToF variant is Lawful Neutral.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
  5. Variation (legendary resistance}} - MotM version only.
  6. Variation (unarmed strike) - MToF version does more damage.
  7. Variation (spellcasting) - MToF version is a feature rather than an action, and the spell list is different.
  8. summarized - MToF p.207

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Facts about "Githzerai Anarch (5e)"
AlignmentAny Alignment +
AuthorMToF + and MotM +
CRval16 +
Canontrue +
Challenge Rating16 +
Creature NameGithzerai Anarch +
Experience Points15,000 +
FeaturesLegendary Resistance +, Psychic Defense +, Multiattack +, Unarmed Strike +, Spellcasting +, Strike +, Teleport + and Change Gravity +
Has Lairtrue +
Hit Points144 +
Legendary Monstertrue +
NameGithzerai Anarch +
PublicationMToF + and MotM +
SizeMedium +
SortTextGithzerai Anarch 5e +
SubtypeGith + and Githzerai +
SummaryAnarchs are the legendary heads of Githzerai citadels and communities. +
TypeHumanoid +