Difference between revisions of "SRD:Gray Render Zombie"

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=GRAY RENDER ZOMBIE=
 
=GRAY RENDER ZOMBIE=
  
</noinclude>{{Creature Table
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</noinclude>{{3.5e Monster Classic
|creature=[[SRD:Gray Render|Gray Render]] [[SRD:Zombie|Zombie]]
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|monster=[[SRD:Gray Render|Gray Render]] [[SRD:Zombie|Zombie]]
 
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|style=
|size=[[SRD:Large|Large]] |type=[[SRD:Undead Type|Undead]]
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|size=[[SRD:Large|Large]] |type=Undead
 
|hd=20d12+3  |hp=133
 
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Revision as of 04:06, 18 January 2010

This material is published under the OGL

GRAY RENDER ZOMBIE

Gray Render Zombie
Size/Type: Large Undead
Hit Dice: 20d12+3 (133 hp)
Initiative: −1
Speed: 30 ft. (6 squares; can't run)
Armor Class: 21 (–1 Dex, –1 size, +13 natural), touch 8, flat-footed 21
Base Attack/Grapple: +10/+21
Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Full Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Space/Reach: 10 ft./10 ft.
Special Attacks:
Special Qualities: Damage reduction 5/slashing, darkvision 60 ft., standard actions only, undead traits
Saves: Fort +6, Ref +5, Will +12
Abilities: Str 25, Dex 8, Con , Int , Wis 10, Cha 1
Skills:
Feats: ToughnessB
Environment: Any land and underground
Organization: Any
Challenge Rating: 6
Treasure: None
Alignment: Always neutral evil
Advancement:
Level Adjustment:

Zombies are corpses reanimated through dark and sinister magic.

Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.




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Facts about "Gray Render Zombie"
AlignmentAlways neutral evil +
Challenge Rating6 +
EnvironmentAny land and underground +
Level Adjustment+
SizeLarge +
TitleGray Render Zombie +
TypeUndead +