Difference between revisions of "Talk:Special Attachment (3.5e Flaw)"

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(Bad Flaw)
(Bad Flaw)
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:You can even pull this off as a sorcerer. You think a dagger is your magical weapon. No thief is (realistically) going to steal a mundane dagger off a sorcerer, and since he never uses it in combat, it'll never get sundered/broken/lost. This requires a DM to intentionally do something that makes no sense(have a thief steal a 2gp dagger rather than a 2500gp longsword, or a half-full spellbook) to have any penalty. Finally, any DM that does steal the sorcerer's dagger takes away ALL HIS POWER for a week. That's not balanced. No DM would do that to a spellcaster more than once, in which case you're getting a free feat for one bad encounter. --[[User:The Badger|The Badger]] 21:43, May 18, 2010 (UTC)
 
:You can even pull this off as a sorcerer. You think a dagger is your magical weapon. No thief is (realistically) going to steal a mundane dagger off a sorcerer, and since he never uses it in combat, it'll never get sundered/broken/lost. This requires a DM to intentionally do something that makes no sense(have a thief steal a 2gp dagger rather than a 2500gp longsword, or a half-full spellbook) to have any penalty. Finally, any DM that does steal the sorcerer's dagger takes away ALL HIS POWER for a week. That's not balanced. No DM would do that to a spellcaster more than once, in which case you're getting a free feat for one bad encounter. --[[User:The Badger|The Badger]] 21:43, May 18, 2010 (UTC)
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::I was originally going to have this flaw require the item be in your hand or worn on your person at all times and have loss or destruction result in a comatose state, but I thought I had enough of a reputation as a sadist as it was. Besides, I do like the idea of a magical being who refuses to accept his power is his own.--[[User:Teh Storm|Teh Storm]] 05:53, May 19, 2010 (UTC)

Revision as of 05:53, 19 May 2010

Bad Flaw

  1. Be a tiefling
  2. Be a martial class
  3. Ignore the flaw
  4. Lose darkness
  5. Don't care

This flaw isn't a very good one, nor does it penalize all characters equally. --Ghostwheel 21:26, May 18, 2010 (UTC)

You can even pull this off as a sorcerer. You think a dagger is your magical weapon. No thief is (realistically) going to steal a mundane dagger off a sorcerer, and since he never uses it in combat, it'll never get sundered/broken/lost. This requires a DM to intentionally do something that makes no sense(have a thief steal a 2gp dagger rather than a 2500gp longsword, or a half-full spellbook) to have any penalty. Finally, any DM that does steal the sorcerer's dagger takes away ALL HIS POWER for a week. That's not balanced. No DM would do that to a spellcaster more than once, in which case you're getting a free feat for one bad encounter. --The Badger 21:43, May 18, 2010 (UTC)
I was originally going to have this flaw require the item be in your hand or worn on your person at all times and have loss or destruction result in a comatose state, but I thought I had enough of a reputation as a sadist as it was. Besides, I do like the idea of a magical being who refuses to accept his power is his own.--Teh Storm 05:53, May 19, 2010 (UTC)