Difference between revisions of "SRD:Mohrg"
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=MOHRG= | =MOHRG= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | creature= | + | |creature= |
− | | style= | + | |style= |
− | | size=Medium | type= | + | |size=Medium |type=Undead |
− | | hd=14d12 | hp=91 | + | |hd=14d12 |hp=91 |
− | | init=+9 | + | |init=+9 |
− | | speed=30 ft. (6 squares) | + | |speed=30 ft. (6 squares) |
− | | ac=23 (+4 [[SRD:Dexterity|Dex]], +9 natural) | touch=14 | flat=14 | + | |ac=23 (+4 [[SRD:Dexterity|Dex]], +9 natural) |touch=14 |flat=14 |
− | | bab=+7 | grapple=+12 | + | |bab=+7 |grapple=+12 |
− | | at=Slam +12 melee (1d6+7) or tongue +12 melee touch ([[SRD:Paralysis|paralysis]]) | + | |at=Slam +12 melee (1d6+7) or tongue +12 melee touch ([[SRD:Paralysis|paralysis]]) |
− | | full_at=Slam +12 melee (1d6+7) and tongue +12 melee touch ([[SRD:Paralysis|paralysis]]) | + | |full_at=Slam +12 melee (1d6+7) and tongue +12 melee touch ([[SRD:Paralysis|paralysis]]) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sa=[[SRD:Improved Grab|Improved grab]], paralyzing touch, create spawn | + | |sa=[[SRD:Improved Grab|Improved grab]], paralyzing touch, create spawn |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Undead Type|undead traits]] | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Undead Type|undead traits]] |
− | | fort=+4 | ref=+10 | will=+9 | + | |fort=+4 |ref=+10 |will=+9 |
− | | | str=21| dex=19| con=—| int=11| wis=10 | cha=10 | + | ||str=21|dex=19|con=—|int=11|wis=10 |cha=10 |
− | | skills=[[SRD:Climb Skill|Climb]] +13, [[SRD:Hide Skill|Hide]] +21, [[SRD:Listen Skill|Listen]] +11, [[SRD:Move Silently Skill|Move Silently]] +21, [[SRD:Spot Skill|Spot]] +15, [[SRD:Swim Skill|Swim]] +9 | + | |skills=[[SRD:Climb Skill|Climb]] +13, [[SRD:Hide Skill|Hide]] +21, [[SRD:Listen Skill|Listen]] +11, [[SRD:Move Silently Skill|Move Silently]] +21, [[SRD:Spot Skill|Spot]] +15, [[SRD:Swim Skill|Swim]] +9 |
− | | feats=[[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[SRD:Mobility|Mobility]] | + | |feats=[[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[SRD:Mobility|Mobility]] |
− | | env=Any | + | |env=Any |
− | | org=Solitary, gang (2–4), or mob (2–4 plus 5–10 [[SRD:Zombie|zombies]]) | + | |org=Solitary, gang (2–4), or mob (2–4 plus 5–10 [[SRD:Zombie|zombies]]) |
− | | cr=8 | + | |cr=8 |
− | | treas=None | + | |treas=None |
− | | align=Always [[SRD:Chaotic Evil|chaotic evil]] | + | |align=Always [[SRD:Chaotic Evil|chaotic evil]] |
− | | adv=15–21 [[SRD:Hit Dice|HD]] (Medium); 22–28 [[SRD:Hit Dice|HD]] (Large) | + | |adv=15–21 [[SRD:Hit Dice|HD]] (Medium); 22–28 [[SRD:Hit Dice|HD]] (Large) |
− | | la=— | + | |la=— |
}} | }} | ||
Mohrgs are the animated corpses of mass murderers or similar villains who died without atoning for their crimes. Most mohrgs are 5 to 6 feet tall and weigh about 120 pounds. | Mohrgs are the animated corpses of mass murderers or similar villains who died without atoning for their crimes. Most mohrgs are 5 to 6 feet tall and weigh about 120 pounds. | ||
− | === | + | ===Combat=== |
Like zombies, mohrgs attack by slamming enemies with their fists. They often catch opponents [[SRD:Flat-Footed|flat-footed]], for they move much faster than [[SRD:Zombie|zombies]]. | Like zombies, mohrgs attack by slamming enemies with their fists. They often catch opponents [[SRD:Flat-Footed|flat-footed]], for they move much faster than [[SRD:Zombie|zombies]]. | ||
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'''Create Spawn ([[SRD:Su|Su]]):''' Creatures killed by a mohrg rise after 1d4 days as [[SRD:Zombie|zombies]] under the morhg’s control. They do not possess any of the abilities they had in life. | '''Create Spawn ([[SRD:Su|Su]]):''' Creatures killed by a mohrg rise after 1d4 days as [[SRD:Zombie|zombies]] under the morhg’s control. They do not possess any of the abilities they had in life. | ||
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | + | [[Category:OGL]] | |
− | [[Category: | + | [[Category:Monster]] |
− | [[Category: |
Latest revision as of 11:58, 28 February 2011
This material is published under the OGL |
MOHRG[edit]
Size/Type: | Medium Undead |
---|---|
Hit Dice: | 14d12 (91 hp) |
Initiative: | +9 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 23 (+4 Dex, +9 natural), touch 14, flat-footed 14 |
Base Attack/Grapple: | +7/+12 |
Attack: | Slam +12 melee (1d6+7) or tongue +12 melee touch (paralysis) |
Full Attack: | Slam +12 melee (1d6+7) and tongue +12 melee touch (paralysis) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Improved grab, paralyzing touch, create spawn |
Special Qualities: | Darkvision 60 ft., undead traits |
Saves: | Fort +4, Ref +10, Will +9 |
Abilities: | Str 21, Dex 19, Con —, Int 11, Wis 10, Cha 10 |
Skills: | Climb +13, Hide +21, Listen +11, Move Silently +21, Spot +15, Swim +9 |
Feats: | Alertness, Dodge, Improved Initiative, Lightning Reflexes, Mobility |
Environment: | Any |
Organization: | Solitary, gang (2–4), or mob (2–4 plus 5–10 zombies) |
Challenge Rating: | 8 |
Treasure: | None |
Alignment: | Always chaotic evil |
Advancement: | 15–21 HD (Medium); 22–28 HD (Large) |
Level Adjustment: | — |
Mohrgs are the animated corpses of mass murderers or similar villains who died without atoning for their crimes. Most mohrgs are 5 to 6 feet tall and weigh about 120 pounds.
Combat[edit]
Like zombies, mohrgs attack by slamming enemies with their fists. They often catch opponents flat-footed, for they move much faster than zombies.
Improved Grab (Ex): To use this ability, a mohrg must hit a creature of its size or smaller with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Paralyzing Touch (Su): A mohrg lashes out with its tongue in combat. An opponent the tongue touches must succeed on a DC 17 Fortitude save or become paralyzed for 1d4 minutes. The save DC is Charisma-based.
Create Spawn (Su): Creatures killed by a mohrg rise after 1d4 days as zombies under the morhg’s control. They do not possess any of the abilities they had in life.
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