Difference between revisions of "Rapid Throw (4e Power)"

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|author_name=Ashe
 
|author_name=Ashe
 
|date_created=17/09/2011
 
|date_created=17/09/2011
|status=in creation
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|status=Complete
 
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|keywords=Martial, Weapon
 
|keywords=Martial, Weapon
 
|actiontype=Immediate reaction
 
|actiontype=Immediate reaction
|trigger=You score a critical hit against an enemy and he dont die.
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|trigger=You score a critical hit against an enemy and he/it dont die.
 
|range=Ranged
 
|range=Ranged
|rangemod=As much as i need to reach the triggering enemy.
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|rangemod=1/As much as i need to reach the triggering enemy.
|prerequisite=The joker must have at least 3 light projectiles.
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|prerequisite=The joker must have at least 2 light projectiles.
 
|requirement=The joker can't be wielding any weapon that are not light projectiles.
 
|requirement=The joker can't be wielding any weapon that are not light projectiles.
 
|target=The triggering enemy.
 
|target=The triggering enemy.
 
|attack=Dex
 
|attack=Dex
 
|defense=AC.
 
|defense=AC.
|hit=3[w]+ dexterity modifier damage.
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|hit=2[w]+ dexterity modifier damage.
|miss=1[w]+dexterity modifier damage.
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|miss=half of the damage.
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Latest revision as of 00:59, 18 September 2011

Homebrew.png
Author: Ashe (talk)
Date Created: 17/09/2011
Status: Complete
Editing: Clarity edits only please
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Rapid throw
Joker Attack 11
You get mad that your enemy still stands and you see the opportunity for some extra throws to end his life.
At-Will ✦ Martial, Weapon
"Immediate reaction" is not in the list (Minor Action, Move Action, Standard Action, Immediate Interrupt Action, Immediate Trigger Action, Minor, Move, Standard, Immediate Interrupt, Immediate Trigger, ...) of allowed values for the "Action Type" property.
Ranged 1/As much as i need to reach the triggering enemy.
Trigger: You score a critical hit against an enemy and he/it dont die.
Prerequisite: The joker must have at least 2 light projectiles.
Requirement: The joker can't be wielding any weapon that are not light projectiles.
Target: The triggering enemy.
Attack: Dex vs. AC.
Hit: 2[w]+ dexterity modifier damage.
Miss: half of the damage.



Back to Main Page4e Homebrew4e PowersJoker Powers

AuthorAshe +
Identifier4e Power +
KeywordMartial + and Weapon +
Level11 +
RangeRanged1/As much as i need to reach the triggering enemy. +
RatingUndiscussed +
TitleRapid Throw +
TypeJoker Attack Power +
UsageAt-Will +