Difference between revisions of "Extra Energy Immunity (3.5e Feat)"
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Extra Energy Immunity [Salient Ability]
Tempered in fire, you can now stand the heat of any thermal power.Prerequisites: Divine Rank 6, resistance to the energy type selectedBenefit: The deity gains immunity to acid, cold, electricity, fire, or sonic energy. When encountering the selected energy type against a form of energy which would still deal damage to you (such as being hellfire, or a spell under Searing Spell metamagic), you remain immune to the effect unless the source has an equal or higher caster level than your character level. A deity can have this ability multiple times, choosing a different form of energy each time.
Special: Suitable for deities of any portfolio.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Divine Rank 6 + and resistance to the energy type selected + |
Rating | Undiscussed + |
Summary | Become immune to one element. + |
Title | Extra Energy Immunity + |
Type | Salient Ability + |