Difference between revisions of "SRD:Small Monstrous Scorpion"
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=SMALL MONSTROUS SCORPION= | =SMALL MONSTROUS SCORPION= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | style= | + | |style= |
− | | | + | |monster=Monstrous Scorpion, Small |
− | | size=Small | type= | + | |size=Small |type=Vermin |
− | | hd=1d8+2 | hp=6 | + | |hd=1d8+2 |hp=6 |
− | | init=+0 | + | |init=+0 |
− | | speed=30 ft. (6 squares) | + | |speed=30 ft. (6 squares) |
− | | ac=14 (+1 size, +3 natural), | touch=11 | flat=14 | + | |ac=14 (+1 size, +3 natural), |touch=11 |flat=14 |
− | | bab=+0 | grapple=–4 | + | |bab=+0 |grapple=–4 |
− | | at=Claw +1 melee (1d3–1) | + | |at=Claw +1 melee (1d3–1) |
− | | full_at=2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus [[SRD:Poison|poison]]) | + | |full_at=2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus [[SRD:Poison|poison]]) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sa=[[SRD:Constrict|Constrict]] 1d3–1, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]] | + | |sa=[[SRD:Constrict|Constrict]] 1d3–1, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]] |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]] | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]] |
− | | fort=+4 | ref=+0 | will=+0 | + | |fort=+4 |ref=+0 |will=+0 |
− | | str=9 | dex=10 | con=14 | int=| wis=10 | cha=2 | + | |str=9 |dex=10 |con=14 |int=|wis=10 |cha=2 |
− | | skills=[[SRD:Climb Skill|Climb]] +3, [[SRD:Hide Skill|Hide]] +8, [[SRD:Spot Skill|Spot]] +4 | + | |skills=[[SRD:Climb Skill|Climb]] +3, [[SRD:Hide Skill|Hide]] +8, [[SRD:Spot Skill|Spot]] +4 |
− | | feats=[[SRD:Weapon Finesse|Weapon Finesse]] | + | |feats=[[SRD:Weapon Finesse|Weapon Finesse]]{{B}} |
− | | env=Warm deserts | + | |env=Warm deserts |
− | | org=Colony (2–5) or swarm (6–11) | + | |org=Colony (2–5) or swarm (6–11) |
− | | cr=1/2 | + | |cr=1/2 |
− | | align=[[SRD:Neutral|Always neutral]] | + | |align=[[SRD:Neutral|Always neutral]] |
− | | adv=— | + | |adv=— |
− | | la=— | + | |la=— |
}} | }} | ||
− | Monstrous | + | Monstrous scorpions are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey. |
− | '''[[SRD:Constrict|Constrict]] | + | '''[[SRD:Constrict|Constrict]] {{Ex}}:''' A monstrous scorpion deals automatic claw damage on a successful [[SRD:Grapple|grapple check]]. |
− | '''[[SRD:Improved Grab|Improved Grab]] | + | '''[[SRD:Improved Grab|Improved Grab]] {{Ex}}:''' To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better. |
− | '''[[SRD:Poison|Poison]] | + | '''[[SRD:Poison|Poison]] {{Ex}}:''' A monstrous scorpion has a [[SRD:Poison|poisonous]] sting. The details vary by the scorpion’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. The indicated damage is initial and secondary damage. |
− | {| | + | {| class="zebra d20" |
|- | |- | ||
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage''' | ! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage''' | ||
|- | |- | ||
− | | Small|| 12|| 1d2 [[SRD:Constitution|Con]] | + | |Small||12||1d2 [[SRD:Constitution|Con]] |
|} | |} | ||
− | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous | + | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scorpion has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks. |
− | ''' | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scorpion] |
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | + | [[Category:OGL]] | |
− | [[Category: | + | [[Category:Monster]] |
− | [[Category: |
Latest revision as of 21:21, 22 December 2013
This material is published under the OGL |
SMALL MONSTROUS SCORPION[edit]
Monstrous Scorpion, Small | |
---|---|
Size/Type: | Small Vermin |
Hit Dice: | 1d8+2 (6 hp) |
Initiative: | +0 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 14 (+1 size, +3 natural),, touch 11, flat-footed 14 |
Base Attack/Grapple: | +0/–4 |
Attack: | Claw +1 melee (1d3–1) |
Full Attack: | 2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus poison) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Constrict 1d3–1, improved grab, poison |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +4, Ref +0, Will +0 |
Abilities: | Str 9, Dex 10, Con 14, Int , Wis 10, Cha 2 |
Skills: | Climb +3, Hide +8, Spot +4 |
Feats: | Weapon FinesseB |
Environment: | Warm deserts |
Organization: | Colony (2–5) or swarm (6–11) |
Challenge Rating: | 1/2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | — |
Level Adjustment: | — |
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.
Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.
Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.
Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution-based. The indicated damage is initial and secondary damage.
Size | Fort DC | Damage |
---|---|---|
Small | 12 | 1d2 Con |
Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.
See Wikipedia Entry: [1]
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