Difference between revisions of "SRD:Small Monstrous Scorpion"

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=SMALL MONSTROUS SCORPION=
 
=SMALL MONSTROUS SCORPION=
  
{{Creature Table
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{{3.5e Monster Classic
| style=
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|style=
| creature=Monstrous Scor[[SRD:Creatures|pion]], Small  
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|monster=Monstrous Scorpion, Small  
| size=Small | type=[[SRD:Vermin Type|Vermin]]
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|size=Small |type=Vermin  
| hd=1d8+2  | hp=6   
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|hd=1d8+2  |hp=6   
| init=+0  
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|init=+0  
| speed=30 ft. (6 squares)  
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|speed=30 ft. (6 squares)  
| ac=14 (+1 size, +3 natural),  | touch=11 | flat=14  
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|ac=14 (+1 size, +3 natural),  |touch=11 |flat=14  
| bab=+0 | grapple=–4  
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|bab=+0 |grapple=–4  
| at=Claw +1 melee (1d3–1)  
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|at=Claw +1 melee (1d3–1)  
| full_at=2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus [[SRD:Poison|poison]])  
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|full_at=2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus [[SRD:Poison|poison]])  
| space=5 ft. | reach=5 ft.  
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|space=5 ft. |reach=5 ft.  
| sa=[[SRD:Constrict|Constrict]] 1d3–1, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]]  
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|sa=[[SRD:Constrict|Constrict]] 1d3–1, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]]  
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]]  
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]]  
| fort=+4 | ref=+0 | will=+0  
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|fort=+4 |ref=+0 |will=+0  
| str=9 | dex=10 | con=14 | int=| wis=10 | cha=2  
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|str=9 |dex=10 |con=14 |int=|wis=10 |cha=2  
| skills=[[SRD:Climb Skill|Climb]] +3, [[SRD:Hide Skill|Hide]] +8, [[SRD:Spot Skill|Spot]] +4  
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|skills=[[SRD:Climb Skill|Climb]] +3, [[SRD:Hide Skill|Hide]] +8, [[SRD:Spot Skill|Spot]] +4  
| feats=[[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>
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|feats=[[SRD:Weapon Finesse|Weapon Finesse]]{{B}}
| env=Warm deserts  
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|env=Warm deserts  
| org=Colony (2–5) or swarm (6–11)  
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|org=Colony (2–5) or swarm (6–11)  
| cr=1/2  
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|cr=1/2  
| align=[[SRD:Neutral|Always neutral]]  
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|align=[[SRD:Neutral|Always neutral]]  
| adv=—  
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|adv=—  
| la=—  
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|la=—  
 
}}
 
}}
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
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Monstrous scorpions are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
  
'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
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'''[[SRD:Constrict|Constrict]] {{Ex}}:''' A monstrous scorpion deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
  
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a monstrous scor[[SRD:Creatures|pion]] must hit with a claw attack. A monstrous scor[[SRD:Creatures|pion]] can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
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'''[[SRD:Improved Grab|Improved Grab]] {{Ex}}:''' To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
  
'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage.
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'''[[SRD:Poison|Poison]] {{Ex}}:''' A monstrous scorpion has a [[SRD:Poison|poisonous]] sting. The details vary by the scorpion’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. The indicated damage is initial and secondary damage.
  
{|       class="zebra d20"
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{|     class="zebra d20"
 
|-
 
|-
 
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage'''
 
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage'''
 
|-
 
|-
| Small|| 12|| 1d2 [[SRD:Constitution|Con]]
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|Small||12||1d2 [[SRD:Constitution|Con]]
 
|}
 
|}
  
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scor[[SRD:Creatures|pion]] has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scorpion has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Scor[[SRD:Creatures|pion]] Scor[[SRD:Creatures|pion]]]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scorpion]
  
{{SRD Creature Footer}}
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[[Category:CR1/2|{{BASEPAGENAME}}]]
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----
[[Category:Desert Terrain|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:Small Size|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Vermin Type|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Nonaligned|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Warm Climate|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 21:21, 22 December 2013

This material is published under the OGL

SMALL MONSTROUS SCORPION[edit]

Monstrous Scorpion, Small
Size/Type: Small Vermin
Hit Dice: 1d8+2 (6 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 14 (+1 size, +3 natural),, touch 11, flat-footed 14
Base Attack/Grapple: +0/–4
Attack: Claw +1 melee (1d3–1)
Full Attack: 2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Constrict 1d3–1, improved grab, poison
Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 9, Dex 10, Con 14, Int , Wis 10, Cha 2
Skills: Climb +3, Hide +8, Spot +4
Feats: Weapon FinesseB
Environment: Warm deserts
Organization: Colony (2–5) or swarm (6–11)
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:

Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution-based. The indicated damage is initial and secondary damage.

Size Fort DC Damage
Small 12 1d2 Con

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.

See Wikipedia Entry: [1]



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TitleSmall Monstrous Scorpion +