Difference between revisions of "Warp Trick Blast (3.5e Maneuver)"

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|save=[[Will]] Negate (See Text)
 
|save=[[Will]] Negate (See Text)
 
|summary=You teleport as you fire an anima blast, surprising your opponent before obliterating them.}}
 
|summary=You teleport as you fire an anima blast, surprising your opponent before obliterating them.}}
This counter can only be used as you use a Anima River blast (such as the [[Anima Wave (3.5e Maneuver)|''anima wave'']] or [[Anima Explosion (3.5e Maneuver)|''anima explosion'']] maneuver), allowing you to teleport adjacent to an opponent as you fire it. The opponent is caught flat-footed and take a -4 penalty on it save against the blast unless it succeed a [[Will]] save.  
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This counter can only be used as you use a Anima River blast (such as the [[Anima Blast (3.5e Maneuver)|''anima blast'']] or [[Anima Explosion (3.5e Maneuver)|''anima explosion'']] maneuver), allowing you to teleport adjacent to an opponent as you fire it. The opponent is caught flat-footed and take a -4 penalty on it save against the blast unless it succeed a [[Will]] save.  
  
 
This maneuver can be used to teleport anywhere within range, however unless you arrive adjacent to an opponent the secondary effect will not trigger.
 
This maneuver can be used to teleport anywhere within range, however unless you arrive adjacent to an opponent the secondary effect will not trigger.

Latest revision as of 17:48, 11 October 2018

Homebrew.png
Author: Leziad (talk)
Date Created: 23rd September 2018
Status: Finished
Editing: Clarity edits only please
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Warp Trick Blast
Anima River (Counter) [Teleportation]
Level: 6
Initiation Action: Immediate Action
Range: 120 ft.
Target: You
Duration: Instantaneous
Saving Throw: Will Negate (See Text)

This counter can only be used as you use a Anima River blast (such as the anima blast or anima explosion maneuver), allowing you to teleport adjacent to an opponent as you fire it. The opponent is caught flat-footed and take a -4 penalty on it save against the blast unless it succeed a Will save.

This maneuver can be used to teleport anywhere within range, however unless you arrive adjacent to an opponent the secondary effect will not trigger.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAnima River


Leziad's Homebrew (4521 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
DescriptorTeleportation +
DisciplineAnima River +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummaryYou teleport as you fire an anima blast, surprising your opponent before obliterating them. +
TitleWarp Trick Blast +
TypeCounter +