Difference between revisions of "Archer's Mystical Watchtower (3.5e Maneuver)"

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(Created page with "{{author |author_name=the bluez in the dungeon |date_created=24/02/2021 |status=Complete |balance=<!--One of: Low, Moderate, High, Very High, or Unquantifiable--> }} <onlyinc...")
 
 
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|desc=
 
|desc=
 
|lvl=8
 
|lvl=8
|prereq=Seven Ars Venatoria maneuvers
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|prereq=Three Ars Venatoria maneuvers
 
|initiation=standard
 
|initiation=standard
 
|range=15 feet area
 
|range=15 feet area
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|summary=Elevate yourself to gain a better position.
 
|summary=Elevate yourself to gain a better position.
 
|fluff=A tower of natural elements rises up from the ground beneath you and you take position on the top of it.
 
|fluff=A tower of natural elements rises up from the ground beneath you and you take position on the top of it.
|text=You are raised into to the air up to 60 feet (18 meters) or less, if you haven't enough space.  
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|text=You are raised into to the air up to 60 feet (18 meters), or less, if you haven't enough space.  
  
The tower confers cover against ranged attacks, a +5 to your ranged attacks and the base range increment of your ranged weapons is tripled.
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The tower confers cover against ranged attacks, a +5 to your ranged attacks and the base range increment of your ranged weapons is tripled. In addition you gain an extra attack with your ranged weapons.
  
 
The tower lasts five rounds (not counting the round in which you summoned it) and it may not be destroyed (but anyone can try to climb it or fly on it, though you can make an attack of opportunity against anyone trying to land on the platform on the top).  
 
The tower lasts five rounds (not counting the round in which you summoned it) and it may not be destroyed (but anyone can try to climb it or fly on it, though you can make an attack of opportunity against anyone trying to land on the platform on the top).  
  
At the end of the effect you are deposited on the ground without any harm.</onlyinclude>
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At the end of the effect you are deposited on the ground without any harm.
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You may initiate this maneuver only once per encounter.</onlyinclude>
 
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Latest revision as of 11:11, 23 October 2024

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Author: the bluez in the dungeon (talk)
Date Created: 24/02/2021
Status: Complete
Editing: Clarity edits only please
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Archer's Mystical Watchtower
Ars Venatoria (Flourish)
Level: 8
Prerequisite: Three Ars Venatoria maneuvers
Initiation Action: 1 standard action
Range: 15 feet area
Area: Anyone in the area near you
Duration: Five Rounds
A tower of natural elements rises up from the ground beneath you and you take position on the top of it.

You are raised into to the air up to 60 feet (18 meters), or less, if you haven't enough space.

The tower confers cover against ranged attacks, a +5 to your ranged attacks and the base range increment of your ranged weapons is tripled. In addition you gain an extra attack with your ranged weapons.

The tower lasts five rounds (not counting the round in which you summoned it) and it may not be destroyed (but anyone can try to climb it or fly on it, though you can make an attack of opportunity against anyone trying to land on the platform on the top).

At the end of the effect you are deposited on the ground without any harm.

You may initiate this maneuver only once per encounter.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesArs Venatoria

Authorthe bluez in the dungeon +
DisciplineArs Venatoria +
Identifier3.5e Maneuver +
Level8 +
RatingUndiscussed +
SummaryElevate yourself to gain a better position. +
TitleArcher's Mystical Watchtower +
TypeFlourish +