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Hero's Epic Fall Damage (5e Variant Rule)

2 bytes removed, 15:44, 1 July 2022
m
Falling
<sub>To use kilograms & meters, multiply the initial damage by 2<br>
Due to terminal velocity, the maximum initial damage is 5 × Weight<sup>1/2</sup></sub><br>
 
==== Intentional Jumps ====
Make a DC 20 Intelligence or Wisdom check to lower the terrain die one level<br>
==== Accidental Falls ====
Subtract a Strength or Dexterity save from the initial damage
 
==== Intentional Jumps ====
Make a DC 20 Intelligence or Wisdom check to lower the terrain die one level<br>
===== Damage =====
* Multiply the remaining damage by a die roll based on the Terrain type<br>
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