Hero's Epic Fall Damage (5e Variant Rule)

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Author: Select Hero (talk)
Date Created: April 18, 2022
Status: Complete
Editing: Clarity edits only please
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Variant: Falling[edit]

Calculate a Fall DC[edit]
  • Fall DC = (Fall Height × Weight)1/3

To use kilograms & meters, multiply by 2

Accidental Falls[edit]

Subtract a Strength or Dexterity saving throw from the fall DC

Intentional Jumps[edit]

Make a DC 15 Intelligence or Wisdom check to lower the terrain one level

Roll a Terrain Die[edit]

d1 for deep water
d3 for deep snow or sand
d6 for adobe or wood
d12 for rock or metal

Damage[edit]

Multiply the remaining fall DC by the outcome of the Terrain die roll


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AuthorSelect Hero +
Identifier5e Variant Rule +
Rated ByGhostwheel + and Skyrock +
RatingRating Pending +
SummaryFall Damage, a single method, unique choices, fair at all levels, based on weight, height, skill, and terrain, quickly done with a calculator or table. +
TitleHero's Epic Fall Damage +