Difference between revisions of "Unbelievable Spell (3.5e Feat)"
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Latest revision as of 10:25, 19 September 2012
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Unbelievable Spell [Metamagic]
Your spells are too good to be true. Oddly enough, they are.Prerequisites: Ability to cast at least one 3rd level Illusion spellBenefit: When a creature interacts with an unbelievable spell, it needs to make a Will save to believe it. If they fail the Will save, they become convinced that the spell's effects are illusionary, and they see it as a translucent outline. An unbelievable spell uses up a spell slot three higher than the spell's normal level.
Special: A character faced with proof that the spell is real still needs to make a saving throw. If any viewer successfully believes the spell and communicates this fact to others, each such viewer gains a saving throw, but those viewers do not get a +4 bonus.
Balance: To increase this feat to Wizard-level, an unbelievable spell uses up a spell slot only two higher than the spell's normal level.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Foxwarriorv |
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Article Balance | High + |
Author | Foxwarrior + |
Identifier | 3.5e Feat + |
Prerequisite | Ability to cast at least one 3rd level Illusion spell + |
Rated By | Qwertyu63 + |
Rating | Rating Pending + |
Summary | Your spells are too good to be true. Oddly enough, they are. + |
Title | Unbelievable Spell + |
Type | Metamagic + |